Code discussion/suggestions...
Deadpool is a wonderful game that keeps you having fun even when you are not progressing to defeat the game. There have been some great ideas here for some final code tweaks.
1. Many people here have asked for a more developed leader board to suit the many goals of the game not just high scores.
2. Others have suggested balancing the SNKT multiplier keeping it from being the deciding factor between 1 billion vs a 3 billion scoring. One shot should not be THE scoring tool to succeed
I love the fact that the various shots hero/team ups have game enhancements (mini modes or side modes) that can be stacked with Battles and Quests or be done on their own. Weapons to deal with extra ball, mechsuit multiball and playfield multiplier. Battles and Quests are the path of game progression, but the other enhancements makes Deadpool multifaceted.
I love GOTG, but for comparison - Guardians is very mode driven... outside of modes, there are only Multiballs (Groot and Orb), Hadron collection (that can only be used in modes or multi ball)and shot multipliers (lanes for single, Rocket for all).
Deadpool rocks the non-mode fun. Making a list of non-Battle/Quest code helps see where it can be expanded...
Dazzler spinner (left orbit):
Mini-mode (2) - Disco loops, disco multi ball
Team-Up for battles
Wolverine spinner:
Mini-mode (1) - Berserker Rage
Team-Up for battles
Colossus loop:
Mini-mode (0)-?
Team-Up for battles
Other: collect special, leads to Colossus jackpot target
Domino (right orbit):
Mini-mode (0)- ?
Team-Up for battles
Other: chimichanga truck start collection of chimichangas to enable Quest
Lil’ Deadpool (bash):
Mini-mode (3) - Lil’deadpool multiball, frenzy, targets
3(Left Hammock ramp) + 3 (katana entrance)= Katanarama -mini-mode
Pops- drops ninjas
Katana lock - Ninja multiball
SNNNKKT: super-secret skillshot, temporary playfield multiplier
Combos (1):Ninjapocalypse combo (coolest combo in pinball)
Other combos ?
Ways to further broaden non-battle/quest code—-appear from this assessment:
Colossus mini-mode/s
Domino mini-mode/s
3rd Dazzler mini-mode
2nd/3rd Wolverine mini-mode
2nd/3rd Katanarama mini-modes
More acknowledged combo patterns
Improve MegaBOOM results to reward saving BOOMs
Just some ideas that I have time to communicate since I’m at home not working due to COVID19. Any thoughts? Other ways to further improve the depth/fun of one of the best games ever?