Got mine a few years back as a display game when sharper image went out of business.
Got mine a few years back as a display game when sharper image went out of business.
I concentrated on the skill shot for a week and legitimately made the super skill shot twice
AND .... F the sneeze guard..it was out 10 minutes after the game moved in!
you NEED the cannon mod (red leds shooting when ship is hit) and if you can get ahold of a mckee topper, it looks awesome!
Quoted from e4mafia:
The angles on this game are absolutely GORGEOUS. Has anyone gotten a shot from the left or right treasure 'loop' to float across into the other one? Its flipping mind boggling when it does it, I literally jumped up and down when it happened for me.
I have done it a few times....last weekend I was showing a friend the game and pointed out that skill shot. My first launch I did it....seemwd like I knew what I was doing
Cannon mod often refers to the leds in the cannons on the side of the ship. They light up when you hit the ship and make it look like shots are being fired back at you.
Quoted from Lermods:
2-3/8x2-1/4x2. They fit perfect in small dark areas.
Wish I could join this club, played it at Allentown, very fun game. Bet it's better when you can hear the sound. Is it deep and difficult? Didn't really know what I was doing.
I wouldn't say difficult, but not easy to complete. I have a pretty nice example, and I'm in NJ. You are welcome to come put some time on it whenever you like. Shoot me a pm if you are interested.
Quoted from Skypilot:
Little help please.
This is my second Pirates to shop out . It did not come with this plastic on it. This plastic came with a replacement set. Could someone snap a picture for me of this attached. I'm pretty sure how it goes but would like confirmation.Thanks
Sure looks like it lines up with those holes, but I don't have that plastic anywhere either. I have the back alley cannon covering that area, but I never noticed that bare metal until now
No red on pirates. It is a clear window over traditional orange dots.
Quoted from cpr9999:
All ... need some help.
When should I replace the compass decal in the back left side. How to tell?
That decal looks fine to me. I don't think it ever "needs" to be replaced unless it gets worn thru. I have no intentions of changing mine out, it is holding up just fine.
Quoted from cpr9999:
Ok, so can you check right here....thanks.
Hard to get a good pic, but the top part of the sail is behind the ship, with about 1/4 inch gap between the ship and sail. The middle part of the sail stops just before the ship, with a few iny space but never hits it.
Quoted from swampfire:
I was surprised to learn that you don't actually get the Jack the Monkey insert lit unless you start the mode AND hit him again in that incredibly short timeout - something like 10 seconds? Is there any way to change this in the settings? Or is this why everyone hates the monkey?
It has always been one of the easiest shots of the game for me.....it must be in a muscle memory spot from another game
Quoted from PeterG:
After installing two new flippers my test game was awesome. 435k but no four winds. Just can't get the heart super ball, i get the multiball Rolling and try to shoot the chest 5 more times. I had it together with tortuga and davey Jones multiball so plenty of shots, but for some reason as you come down to your final ball the heart multiball quits, so many grrrr....
Epic game however with all those balls flying around and davey jones on his organ.
Other question....when installing new flippers, I locked them really thighs, broke my made in China tool, but sometimes one just seems loose and the angle changes, any tips on that?
Gotta tighten more, or replace that piece that wraps around the flipper bat. If it is used, it may not tighten enough around it no matter how tight that bolt is.
I like scan on most games, but I think I agree that dotsxl shows off the small detail in the characters best.
Sneeze guard looks like ass in my opinion. I look it off day one and never had an issue.
I never dremeled anything, and never once had a ball cause a problem. I can't really picture all this grinding and sticking
Quoted from Crispin:
I removed the plastic from the machine before I dremeled so everything wouldn't be covered by plastic dust. Without creating the hole for the ball you can't take off the sneeze guard.
Not trying to be argumentative, but that is clearly not the case. Mine has been off for years without issue and I still don't know what you are talking about.
Never once, I wouldn't even think it could happen if you weren't saying it does. We have played a ton of games, it's not like it sits unplayed.
Quoted from Skypilot:
Where can i find a rule set for this game. I threw a color DMD in mine and I'm bound and determined to get four winds again. (I suck so it could take a bit) . My problem is I cannot complete " All Pirates". This was never an issue before so I'm wondering how its accomplished .
Wassupppp, Skypilot? I put the colordmd in too, and now POTC gets lots of play again. So cool how the display renews interest in the game. Luckily, I suck and the "end" of most games is wishful thinking
Woah...just got my side blades from pingraffix. The very first game with them on, I beat my grand champ score by 150 mil! They must be good luck!
I used rapid tac...had the bottle left over from doing cabinet decals on my afm. I believe Windex would work, but I would pm pingraffix. The rapid tac allowed me plenty of time to reposition them, and I needed it. I must have moved them a dozen times to get it right and it was no problem. What's your location? If you are local you're welcome to use my bottle and I'd be happy to help.
Quoted from zacaj:
Wow, I finally spotted it 2/3 of the way down that review. What a weird way to place a plastic! Now I get to take the bigger piece off again...
As for the cannon, there's only one screw hole in it, and it's near the top of the plastic. There's also only one screw hole in the playfield, which would align with the cannon plastic if it was resting on the FR15 rail, but there's thus air space beneath the angled plastic... I guess it could work with just a screw, but I'd assumed there's a spacer or something...
Looks like you could use some arch support.
Quoted from beepnutz:
Anybody have Tilt Graphics inner cabinet decal mod installed on their machine and could share some decent pics. Leaning towards them (like the art and colors) vs. black mirrors blades (other choice).
On another note, I must be the only one that never had air balls on this machine.
I have never had an airball either and took the sneezeguard off years ago. I have these on the sides.
Quoted from beelzeboob:
All this discussion about the game made me obsess about it. Just played 10 straight games and remembered why I love it.
I still suck, though, but not nearly as much as Yzfguy.
That's the best you've ever gotten me....As I was reading I was thinking of a way to mock you, and then.. BAM.
First try reseating those crappy opto connectors at the little board under the playfield.
Quoted from Lermods:
Your optos likely aren't working in the trough so that's why it's spitting out balls.
Coin door switch is bad possibly. Hold the door switch in to see if you can get to the menus. Tape it closed if you have to.
It's just inside the coin door on the left. It does this on purpose for safety.
Mine bounces off the top of the right sling, but almost always right into the left inlane. So not really a danger bounce for me
The chest isn't supposed to open every time you shoot it. Only when all three key lights are lit.
I think you can go to menu and set heart multiball difficulty. Maybe yours is set on hard?
Quoted from beelzeboob:
On your game, the chest opens and initiates heart multiball on the very first shot. Then gives you tortuga multiball just because it likes you. And sinks Davy Jones in case you still aren't happy enough.
Be sure to post those high scores, Yzfguy.
LoL... Pipe down, I'm actually trying to be helpful!
Quoted from hockeymag8:
Hey guys - I bought some target decals from PDI and would like to know if the plastic cover over the compass can be removed easily w/o removing the ramp over it or is it a major project? My game is really clean so no need for me to take it apart for a few decals but if it is not a huge deal I would like to get them on the 6 compass targets. I see I believe 6 screws holding that cover in but 2 are going through the ramp.
Thanks a lot!
It's been a while, but I pit those on without removing the ramp. 100% sure. They are subtle, but worth putting in.
Quoted from gcmess:
Not sure where to begin with this one.....picked up a POTC this weekend and have been playing it regularly. Set some new high scores but whenever we enter our initials and hit end the music just blares at full volume until I open the door and hit the one of the volume buttons...then back to original volume setting. I'm OK with loud but this is bad....scares the crap out of ya. Any ideas?
Stop getting high scores
I don't believe that is normal. I can only imagine that something came loose, allowing it to move freely now.
I would try going into the test menu and test the ship coils to see if they all function properly.
I didn't have this exact problem, but other opto issues in the past. I found that the tiny little opto connectors connecting to the little boards under the Playfield kept coming loose. A dab of hot on each and we plugged them in and they have been fine ever since
Quoted from potc1334:
Hello all! I Joined Pinside a couple days ago with having a POTC pin already. I got it back in 2014 from a Chuck E. Cheese for $1700. It was in really poor condition. Sorry no before pics. 2 optos were bad, the clutch for the ship was shot, and the link from the coil to the treasure chest lid was broke. In addition, the auto launch was not working and the decal on the Tortuga disc was worn down to about an inch in diameter.
I initially fixed some of the problems do be playable and have some fun with it. Last year, I started taking apart the playfield to clean it, as well as all the parts. Since this was a hobby, I worked on it when I could. Cleaning was the worst part of the whole project as it was evident that it wasn’t really taken care of that great while in the custody of CEC. But I cleaned it in the cabinet and out.
When I looked up online where to buy parts I saw some of the mods out there. Since I was on a budget, I saw some mods and figured I could create the same. There were some I could do though. Here is a list of mods.
1. Speaker Panel (I made using the old one and completed it in 2 days)
2. Speaker Grilles are a cloth material to allow sound to go through.
3. New speakers
4. Old sails broke and made new ones out of painted cloth and small dowls to hold them up. They are very light like the originals.
5. Added a modified firing LED cannon mod to the ship. Instead of the LEDs only coming on with the flasher when hit, I created a circuit allowing the LEDs to simulate cannon firing all different from each other. It stops “firing” when the ship sinks.
6. Added a jolly roger flair to the pops
7. Painted the chest
8. Purchased target covers
9. Purchased shooter lane protector
10. LED lights all over. Nothing color enhancing as I’ve seen with others as I bought them before I saw them.
11. LED behind the translight
12. Added cannons, by the flippers, on top a homemade deck. Cannons fire when you press the flippers. Special circuit was made so if you hit the flippers really fast, it only “fires” once. You need about a half a second for the circuit to reset. Both these and the ship’s cannons mimic cannon fire, not just flash. They do fade, but quickly. May be considered by some as they flash, but I made them the best I can to mimic cannon fire.
13. Added “Dead men tell to tales” homemade stickers on top of flippers.
14. Changed rules, I mean guidelines, as well as all images in that area. Installed a couple electroluminescent panels underneath to highlight them.
15. Added some coins on the front molding. It does not interfere with my hands when playing.
16. Added a coin to the plunger.
17. Added a few pics to the front.
I would like to get a decal set for the outside of the cabinet but need to wait for funds to get. Due to the location of its prior play, there is damage and extreme fading to the existing images. I would also like to add a topper of sorts. I’m still looking for the right items. I currently have a LED sign from when it was in tournament play at CEC. It shows the high scores and apparently my house is Chuck E. Cheese as the sign shows, other than the scores, “Welcome to Chuck E. Cheese”.
I hope you like what you see, even though some mods are the same as others. I do have a video of the cannons firing https://www.facebook.com/SmurfU/videos/vb.100000283422362/1723676784318419/?type=3. Due to the brightness of the LEDs on the playfield, the video does not do the flipper cannons any justice as to how they look when firing.
Thank you for reading.
Quoted from michi:
I've had it only for a year, not tired of it yet Space doesn't allow me to have more than one machine (well, two at the absolute most). I don't think I'll ever be a big collector. I bought the machine because I like it, and because I wanted something to practice with.
If big points is what you are after, it's simple: Tortuga and chest all day. Ignore everything else. If extra balls are on, it can pay to complete Jack and one kraken, to get the West compass award. Otherwise, ignore Jack (it's a dangerous and low-value shot), and pretty much ignore the ship and the kraken too (except when lit for jackpot).
POTC really is a one-ball game when it comes to points. The ball that collects the South compass award is the one that counts. The idea is to stay in multi-ball as much as possible, getting the multipliers by sending additional balls into Tortuga, and cycling balls through the chest enough to re-light the jackpots. I ignore the chest super jackpot too, unless I happen to be able to collect it as a convenience while re-lighting jackpots. (The super is not worth enough points compared to the other scoring opportunities to make it worth chasing.) Sending balls into Tortuga is useful not just for the multipliers, but to get balls out of the way and park them for a while.
Once the ball that collects the South compass award drains, the same strategy applies, but for fewer points. It's possible to work up the jackpot value to well over a million (I've managed 1.8 million once). But that takes a long time and, if you get the jackpot value that high, you are having a stellar game already anyway. Once above 1 million, the jackpot value resets back to 1 million at the end of each ball, and it takes too much effort and risk to work it back up again. I never shoot at the center saucer because it's a tight shot that can easily cause a drain. Instead, get your Liar's Dice awards during multi-ball, where balls end up in the saucer by accident, and the award is collected even if it goes into the saucer from the bumpers. (In single-ball play, getting into the saucer from the bumpers does not give you the award.) The accidental saucer hits also raise the jackpot value as a side-effect.
I try to avoid stacking Tortuga and chest multi-ball. There is no scoring advantage to be had this way. If the multi-balls are stacked, when multi-ball ends, you end up in a waste land with no progress towards either the chest or Tortuga. Generally, I try to use one multi-ball to make progress towards the other one, without starting the other multi-ball. That way, when multi-ball ends, I have next multi-ball ready or nearly ready.
Ship multi-ball can be useful as an add-a-ball feature. If the ship is ready or nearly ready, and Tortuga or chest multi-ball are down to two balls, shoot the ship to get a third ball.
Work the lane completions at the top, they add to the bonus multiplier. Bonus can get large on POTC. (The largest I remember getting is a little over 80 million.)
The Davy Jones strategy of not defeating DJ to keep getting big points is definitely interesting. My best score on POTC on factory settings is well over 600 million. In that game, I never defeated DJ, but tried and failed three or four times. All the hits to the ship during these attempts worked up the score a fair bit. (With two balls in Tortuga, a shot at DJ can be worth 9 million or more.)
So..... You're somewhat familiar with the game?
Quoted from jbug:
I got my color DMD today. I got it installed but the screens are not moving. It's stuck on the first screen with the games software info. If I power down and turn back on it will be stuck on a different screen. I don't think I did anything wrong. I re-seated the ribbon cable to no avail. Instructions say to use a 8GB or less USB for updates and I used one that is 4G. I know ColorDMD is probably closed for the day so I thought I'd check here in the mean time.
Edit: The board I got is not Chroma A1. I have Chroma A2 which I did not see mentioned on their website. Not sure that means anything though.
Send them a message they their website. I have gotten responses at all hours. Randy has top notch customer service.
It would be awesome if this stuff was handled thru p.m. instead of clogging up a specific game thread.
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