(Topic ID: 105360)

PotC owners club: "Dead men tell no tales..."


By rai

4 years ago



Topic Stats

  • 2,068 posts
  • 201 Pinsiders participating
  • Latest reply 25 days ago by arcademojo
  • Topic is favorited by 88 Pinsiders

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Linked Games

Topic poll

“Are you a Pirate?”

  • Arrg, I'm a Pirate 151 votes
    58%
  • I wish I were a Pirate 60 votes
    23%
  • I have no interest in Pirates 17 votes
    7%
  • I was a Pirate in the past but not at present. 32 votes
    12%

(260 votes)

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There are 2068 posts in this topic. You are on page 37 of 42.
#1801 1 year ago
Quoted from altan:

Anyone adjusted the music mix setting? It defaults to 1 and goes to 15. I’ve unscientifically settled on 13.
... Altan

Quoted from weaverj:

you can adjust the factory music mix?

Quoted from altan:

Yes. By adjust I mean the volume of the music against the call outs. It’s under adjustments. I’ll get the specific setting tonight.

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1 week later
#1802 1 year ago

Not much into mods, but added a few coins to my machine. Large piece of 8 is from a friend in the Bahamas, hanging coin is from the Atocha in Key West and the other small 2 coins are from the Treasure Coast here by me.

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I did add LED's to my ship cannons when bought new and works off of the Tortuga spinning disc targets.
I also have color LCD display and mirror blades now, not much into mods, but felt this title deserved these..

#1803 1 year ago

very nice.

i got one of these in a trade a week or so ago, and so far i've been pleasantly surprised. loving the sound effects, callouts and music. working on redoing the lighting now. will need to rebuild the shooter; one of my pop aprons needs replaced. yeah, i'm liking it, guys. good game.

#1804 1 year ago

i threw in some ice blue GI tonight. not sure i like it. so you guys that did white, was it natural or warm? almost think warm would look good. have a SM with natural white and i feel like they wash out the color on stern plastics too much.

#1805 1 year ago

Go for warm white. Daylight white has no place in a POTC. Badly clashes with all the warm colours on the playfield.

#1806 1 year ago
Quoted from michi:

Go for warm white. Daylight white has no place in a POTC. Badly clashes with all the warm colours on the playfield.

I left mine incandescent for this reason. The warm glow of those bulbs burning fits the theme better than LEDs IMO.

#1807 1 year ago

I have sunlight white (Comet) in mine. I am a big fan of these. Warm white would look really good as well. I would avoid the natural/blue white at all costs.

#1808 1 year ago
Quoted from maffewl:

I have sunlight white (Comet) in mine. I am a big fan of these. Warm white would look really good as well. I would avoid the natural/blue white at all costs.

was thinking sunlight, too. had those in my BSD backbox. looked real good. ty.

#1809 1 year ago

my auto shooter is a bit weak, and i haven't even gotten the thing steep yet. i didn't see anything visually wrong. is it recommended to put a bigger coil in there or something?

#1810 1 year ago

coil matches manual: 23-800. hmm.

#1811 1 year ago

sometimes the autoplunger needs adjusting, under the playfield the plastic bushings on the axel go bad causing space
This results in not both sides of the plunger hitting the ball.
Best first to check this and clean the coil bushing to.
maybe this will solve your problem, also look in the menue if coil power is set to normal not to soft

#1812 1 year ago

It's also common for the auto-plunger to rub the shooter-rod.

#1813 1 year ago

i reset to factory, so i assume i'm normal.

yes, the playfield can be nudged sideways a bit, which can cause shooter rod contact. i did correct this.

i think i ordered a new sleeve last night. kind of forget; it was so late. i'll disassemble, clean, replace that. hopefully it does the trick. thanks, guys.

#1814 1 year ago

the first wireform gate on the shooter lane is cracking the ramp. anyway to save the latter before i need a new one? i was thinking putty or something, but that would look like hell.

#1815 1 year ago
Quoted from weaverj:

the first wireform gate on the shooter lane is cracking the ramp. anyway to save the latter before i need a new one?

One thing that might help is to cut a strip of sheet metal (about 0.5 mm in thickness) to the same width and length as the metal plate that holds the gate to the ramp. Drill two holes into the strip and use it like a washer from underneath.

It's difficult to suggest something without seeing the actual damage. Can you post a picture?

#1816 1 year ago

I put some rubber rings on the screws to attach the wireform on the ramp. Hope that helps. On my old ramp I had the sheet metal under the ramp. That worked.

#1817 1 year ago

okay, i'll try to get some pics up soon.

#1818 1 year ago

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#1819 1 year ago

Archived after 42 days
881 views
Not sold: Decided to keep game
Machine - For Sale
Fully shopped/refurbished “Selling or trading my nice POTC. Game is very nice with no major wear and cabinet is nice too with a few minor scratches. Shooter lane has some wear but could be fixed. Game was on...”
2018-05-08
Richfield, MI
4,550 (OBO)

I'll post it here if anyone is interested PM

#1820 1 year ago

you can also see how bad the ice blue LED's look. i started putting natural whites in last night; so much better.

#1821 1 year ago

I've had the machine for a while now but can't seem to figure out when I get Broadside (chance of sinking the ship with one shot). I know it starts when the ball rolls down the right most lane from the top but it doesn't always reward it. Anybody have a clue?

#1822 1 year ago
Quoted from Marten:

I've had the machine for a while now but can't seem to figure out when I get Broadside (chance of sinking the ship with one shot). I know it starts when the ball rolls down the right most lane from the top but it doesn't always reward it. Anybody have a clue?

Yes you have to destroy the sails first!
When you make broadside after that and hit the ship, it immediately sinks. I also like the callout “you cheating pirate”.

Especially useful when you need to defeat the more difficult ships. But unfortunately there’s no way to control the ball up on the upper playfield.

#1823 1 year ago

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#1824 1 year ago
Quoted from Marten:

I've had the machine for a while now but can't seem to figure out when I get Broadside (chance of sinking the ship with one shot). I know it starts when the ball rolls down the right most lane from the top but it doesn't always reward it. Anybody have a clue?

I think there was a setting in menue how difficult to get it, but dont know fore sure

#1825 1 year ago

Regarding the cracked ramp, not sure what to suggest, other than to make a pair of metal plates with two holes each, shaped to match the ramp where the crack has started. Then rivet the plates to the ramp to hold it together.

-1
#1826 1 year ago
Quoted from michi:

Regarding the cracked ramp, not sure what to suggest, other than to make a pair of metal plates with two holes each, shaped to match the ramp where the crack has started. Then rivet the plates to the ramp to hold it together.

yeah. it's pretty bad. ty.

#1827 1 year ago
Quoted from Koos:

Yes you have to destroy the sails first!

Ah! That's why! Thanks Koos and Rai!

#1828 1 year ago

found some decoration for the holes on the ramp where the sneeze used to be
and a rum bottle of rum yoho!

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#1829 1 year ago
Quoted from jorro:

found some decoration for the holes on the ramp where the sneeze used to be
and a rum bottle of rum yoho!

These are nice touches, I like it!

#1830 12 months ago

Hello,

I am hoping to install a shaker motor on a Stern POTC. From past discussion it seems that you can install a motor from either an AFM or STTNG and connect it to one of the flash lamps. I cant find a source for one of those so are there currently any other options for this or perhaps someone who has one of those shaker motor kits for sale?

Thanks,

Rob

#1831 12 months ago

Hi,

I posted this in another topic but I probably should have posted it here in this thread instead...

Just got done making this custom topper for the POTC. I retrofitted LEDs into the ship canons so that they look like they are firing back at you. Let me know what you think and PM me if you want me to make you one as well.

I have seen someone doing something similar to the ship inside the game. I can't tell if they are still making them or not as they are showing as "out of stock" on their site. I can make that setup as well if you want for the same price if that other person is no longer doing them. I can even do all the drilling etc so all you have to do is install the ship in your game. PM and we can go over what you want done.

Best Regards,

Rob

#1832 11 months ago

Greetings,

I just got the ad set up for the ship canon led mod. You can check it out at:

https://pinside.com/pinball/market/classifieds/ad/64677

Best Regards,

Rob

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#1833 11 months ago

I guess I'll chime in here... got pirates 2 years ago, new in box from some dude that had a bunch of NIB pins sitting in storage. I'd say it gets the most play in our collection but it still looks brand new.

Coin Taker LED kit and a few toys:
http://4130-products.com/pinball/index.php/cheap-toys-for-pirates/

Quoted from Cheese_WizardPQ:

It would be great to get a quick video of the super duper skill shot!

#1834 11 months ago
Quoted from pencilneck:

I guess I'll chime in here... got pirates 2 years ago, new in box from some dude that had a bunch of NIB pins sitting in storage. I'd say it gets the most play in our collection but it still looks brand new.
Coin Taker LED kit and a few toys:
http://4130-products.com/pinball/index.php/cheap-toys-for-pirates/

» YouTube video

Awesome!!

#1835 11 months ago

I am looking for a decal for the backbox speaker area. I do not want the wood 3d one but just an cheaper decal. Anyone designed something or has something for sale. Something that matches with the translite art?

#1836 11 months ago

Got my alternative translite in today

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#1837 11 months ago
Quoted from jorro:

Got my alternative translite in today

Nice! Much better then the original IMHO.

#1838 11 months ago

where can you get that translite?

#1839 11 months ago
Quoted from robgo777:

Greetings,
I just got the ad set up for the ship canon led mod. You can check it out at:
https://pinside.com/pinball/market/classifieds/ad/64677
Best Regards,
Rob

I just bought this mod from Rob. I picked option 3 where he put the leds in the ship and all I had to do was install it. He was great with messages back and forth letting me know when it would ship and instructions how to install it. The mod was very well packaged and very well done very clean( you can not see the leds in the cannons, looks stock until they fire!!!! I have been wanting to do this for a long time and I am really Glad Rob picked up and ran with it!
If you want a killer mod for a great price this is the one!!
Thank you
Charlie

#1840 11 months ago
Quoted from Ccondo:

where can you get that translite?

I think here.....http://www.gameroom-parts.nl/Translites---Decals/Pirates-of-the-Caribbean/

#1841 11 months ago

I actually got it at wizard deflipperkast specialist
But their website is out of order now ? https://www.pinballwizard.nl

#1842 11 months ago

one of my pop aprons is chewed up, so i bought a replacement. never did one of these before and it looks like i have to cut the bulb socket wires. can't they come up with a better design? either way, is it bad to use twist-on wire connectors? would make things easier now and in the future for sure. i think unsoldering/resoldering is going to be tough with all the pops going to the same community lugs.

#1843 11 months ago

just did that pop and used the little gray twist-on connectors. worked pretty good and looks a lot nicer than electrical tape. i know, it's not a solder job, but whatever. will be a lot nicer next time it needs service. that's for sure.

1 week later
#1844 11 months ago

Website is working again
They have more alternates

https://www.pinballwizard.nl/contents/nl/search.php?searchphrase=pirates

#1845 10 months ago

I'm getting weak results from the plunger (located to the left of the bottom-most pop-bumper) that captures and sends the balls to the pop-bumpers. It works fine when testing but not in gameplay. Most of the time it's so weak that the ball completely misses the lower bumper. What should I be looking for and thanks?

#1846 10 months ago

first thing off the top of my head: check the bracket underneath. sometimes the screws get loose, and it'll move off it's spot a bit causing the plunger not to hit the ball square.

#1847 10 months ago

who let that monkey loose??

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#1848 10 months ago
Quoted from jorro:

who let that monkey loose??

Why thank'ya Jack...

#1849 10 months ago
Quoted from weaverj:

first thing off the top of my head: check the bracket underneath. sometimes the screws get loose, and it'll move off it's spot a bit causing the plunger not to hit the ball square.

Thanks, the bracket is solid so it must be something else that I can't see.

Added 10 months ago:

Edit: I took the piece off to take a look and saw nothing out of place. I also made sure the coil sleeve was not seized or binding and I cleaned them even though they were not dirty. Anyone else have ideas on what the problem is?

#1850 10 months ago
Quoted from jbug:

Thanks, the bracket is solid so it must be something else that I can't see.

Edit: I took the piece off to take a look and saw nothing out of place. I also made sure the coil sleeve was not seized or binding and I cleaned them even though they were not dirty. Anyone eles have ideas on what the problem is?

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There are 2068 posts in this topic. You are on page 37 of 42.

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