Pro or premium? What was the problem with your GoT playfield? It took me 5 months to get my (warped) MET Premium playfield replaced so I understand the frustration.
Rob
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Quoted from Mudflaps:I miss the drop targets and swinging bell, but not the lower playfield. Good luck and post pictures!
The lower playfield is actually a lot of fun to play in Hells Bells. The other songs, not so much.
Rob
Quoted from ejg10532626:Cannot hits what it's supposed to - then ball side drains.
It is the single most irritating thing about the PRO.
With a new code, hopefully they will program in a 2 second (adjustable) ball save....but until they do the Premium is way to go.
This happens on my premium A LOT too and it's supremely annoying. Cannon shoot -> left target bank -> right target bank -> left outlane.
Quoted from ejg10532626:I also noticed the newton ball may be in the PRO...but the left escape lane is not...so what happens with stuck balls behind the newton ball?
I honestly do not know if this is even an issue...but it looks potentially problematic.
The ball can't get behind the bell pendulum on the pro.
Rob
Quoted from ejg10532626:The one fatal flaw with the Pro is the Cannon hits the stationary targs - instead of the drops.
Pro:
You cannon hit your objective on the black targs...then the ricochet is so fast you drain, or worse side drain, with no chance and no ball save programmed in - no good.
If you hit your objective, your should never be rewarded with instant death.
This happens on the premium too. It's a frustrating 1-2-3 drain combo.
Cannon -> left target -> right target -> left outlane.
Rob
Quoted from DaveH:I've heard that about AC/DC before. My thought on it is that sometimes people get locked into a strategy that leads to the most points. A lot of times, that is Hells Bells, which can bring a shit-ton of points if done correctly. I've been playing the first song the game offers me at game start to try and avoid that. If it offers up TNT or Thunderstruck (danger!), those are what I play. So right now, it still feels huge to me as I work on each song. Also on my Pro, the games are really short, so I haven't had any chance to get bored yet
If I could fix/change some things:
- Get rid of the song restart for each ball.
- Change BIB qualification to a single roving target
- Make multiball cannon shots start at 1 million + 250,000 per song completed and maybe 500,000 per cannon insert lit. Each multiball start lights a cannon insert (if target hit) which stays lit for the entire game.
- Add option so songs cannot be continually replayed
Rob
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