(Topic ID: 72256)

Data East - Lethal Weapon 3 (LW3) Club

By mima

10 years ago


Topic Heartbeat

Topic Stats

  • 2,380 posts
  • 268 Pinsiders participating
  • Latest reply 5 hours ago by HE-MAN44
  • Topic is favorited by 126 Pinsiders

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Topic poll

“I am planing to make my self a set of repro plastics and are considering a making a very very limited run of sets. Are there any interest out there for this?”

  • I would run and grab me a set since there are no NOS made for this pin 69 votes
    47%
  • I would want to get a few single plastics, some are missing on my pin 55 votes
    37%
  • My pin has some beaten up plastics but I prefeer original plastics 5 votes
    3%
  • Nah, waste of moey. the pin plays well without / with warped and beaten up -plastics. 18 votes
    12%

(147 votes)

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Topic index (key posts)

3 key posts have been marked in this topic

Display key post list sorted by: Post date | Keypost summary | User name

Post #955 LW3 3.0 Chad Code Released! Posted by ChadH (3 years ago)

Post #1536 LW3 Apron Cards Posted by Malenko (2 years ago)

Post #1559 LW3 Lamp Layout Posted by AlexRogan84 (2 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#1154 3 years ago

So was scheduled to pick up a lw3 tomorrow and the seller contacted me and said out of the blue now the game turns on, gi's light up but the game will not boot. willing to offer at a discount but any thought on whats happening? not really looking to get into a project.

#1159 3 years ago
Quoted from trueno92:

Most likely one of these:
Small prob (1hr max)
Prob 5v bridge rectifer, c2 on power board, reseat game rom, or reseat 6264 ram.
Big prob
Batteries leaked on mpu

how hard is the bridge rectifier to check and replace? he is 2 hrs away. also he checked and said no battery damage to boards

#1165 3 years ago
Quoted from CryptKeeperAUS:

Impossibly hard to guess how costly or simple a problem might be to fix until it can be diagnosed first hand. If you really want a LW3, willing to spend to fix it and the price is good then buy it.. sounds like it might already be going cheap!

asking 2400

#1171 3 years ago
Quoted from bossk4hire:

Ouch... I mean I love seeing the LW3 pins are going up in price. I got mine 4 years ago, mint shape and working for 1,700. Maybe get em down a bit?

Playing field is nice but the cabinet has some damage, chunks missing

#1173 3 years ago
Quoted from trueno92:

Yah chdck my edited post above.
If chunks of the cab are missing, its not too bad to repair, but af $2400? I think better games float around that price, no?

He said he would drop to 1800

#1176 3 years ago
Quoted from gdonovan:

Without more info, $1500-$1700 the sweet spot I think. Your call though.

I dropped the ball, made snap decision early and backed out and then told him I changed my mind but he moved on. Live and learn......now I have l3 on the brain and want one. Up to this point didn't even know it existed. Lol

#1183 3 years ago
Quoted from gdonovan:

They always seem to be coming down the pike so don't fret.

Second buyer flaked out. Heading tomorrow to get the game. Fingers crossed I can figure it out. Lol.

#1187 3 years ago
Quoted from gdonovan:

Not to worry, can walk you through it!

Thanks guys, definitely not a electronic wiz but willing to learn

#1188 3 years ago

Picked up my lw3 today and first problem we see is sb .5 fuse blows on start up and then we hear a relay click and nothing happens. Where should I go from here?

#1189 3 years ago

Wit cn1 disconnected the fuse does not blowing

#1193 3 years ago
Quoted from trueno92:

Where is the fuse? Whoch board?

Psb, .5 amp, fuse 7. Disconnecting c1 stops that but only g.i and back box lights work then

#1194 3 years ago

Update, can get game to play, no display and still blows f7 psb even with display disconnected

#1196 3 years ago
Quoted from trueno92:

Check diode d5 on the power supply board. Problem is with HV section of psb.

Keeping in mind I am a moron, how do i test it and what should I look for?

#1198 3 years ago
Quoted from trueno92:

Do this, but on a diode on a board.
Note everything in this really poorly shot image.
Black on banded side of diode, red on other side of diode. Meter on continuity/diode test, indicated with that triangle line logo. You are looking for a value of 0.4xx - 0.6xx.
If you see 1, the diode is not working anymore.
This diode test is extremely handy for data east games as all the switches, lamps and coils all have diodes on them, so if u start seeing lamps out, when the bulb is known-good or switches triggering when they should not be, coils locking on at power on, then start diode hunting.
[quoted image]

This is what I get.

20210130_173545 (resized).jpg20210130_173545 (resized).jpg
#1200 3 years ago
Quoted from trueno92:

Still within spec.. hmm keep hunting, dmd known good?

Was working in the video of game play he sent to me. Not sure but still blows fuse with it all unplugged. Also blows fuse with all the other boards unplugged

#1202 3 years ago
Quoted from trueno92:

Power up woth all the lamps outputs, ppb board outputs disconnected.
If it blows with all the power supply's outputs disconnected it would be the bridge rectifier on PS.

Do I disconnect all of those and leave the cn1 connected?

#1204 3 years ago
Quoted from trueno92:

Also disconnect c1

The fuse only blows with cn1 connected. If i disconnect it and power on the fuse does not blow with all the other connectors seated on the board. As soon as cn1 is connected it blows, disconnected it does not blow.

#1206 3 years ago
Quoted from trueno92:

Ok good. Bridge rectifiers on the power should be good then.
Check c1 header and pin connectors. Problem is with high voltage section.
Also do a visual inspection on capacitor c3 on power board.

Will do. I did remove the pb and looked at it, looking like it has been worked on before. Don't see much with the connector and the pins looked ok on the board, I'll check c3 and report back.

#1208 3 years ago
Quoted from trueno92:

C3 has a habit of leaking and gravity pulls the goop down directpy over tje HV section.
Do a good visual arounr that left section below the heatsink.
Hoping u find somethiing suspect.

It looks ok to me....

20210131_080945 (resized).jpg20210131_080945 (resized).jpg
#1210 3 years ago

The Death Star is now operational. Thanks to all who chipped in to help. Everything came back to the PCB, I removed it and looked at it and saw work had been done to it. I also noticed burn spots on the back box that seemed on. Instead of firing the parts cannon at it I decided to let a professional look at it so I took it to Clay and he had it up and running in an hour. According to him the previous repairs were made by someone not fully qualified and turns out they did not trim the transistors they replaced and we're shorting against the back box. He had me up and running and so far this game is great.

On a side note my DMD is missing a line of text so if anyone is selling one please let me know.

#1213 3 years ago
Quoted from trueno92:

Glad u got it sorted, cant believe it was shorting.. make sure those leads are cut.

Clay removed all the misinstalled and shorted parts and got it up and running

#1216 3 years ago
Quoted from Nelsonford218:

So I've been working on this lethal weapon 3. I ordered a flipper rebuild kit from pinball life and the new plunger is an 1/8 inch longer than the ones in it now, making the range of motion shorter. Can anyone confirm if the range of motion on the flipper is correct? Left flipper is rebuilt, right flipper is with the parts that were in it.
[quoted image][quoted image][quoted image][quoted image]

This makes me a little nervous as I just ordered that kit last night to go with some new coils.

#1221 3 years ago
Quoted from Nelsonford218:

Well, got this lw3 put back together and all the boards back in after being sent off and gone through. Wasnt working at all when I got it. Turns on, and everything works except the flippers and ball launch. When you hit the launch or flipper buttons it puts a 2nd ball in the shutter lane. If you remove the balls in the shooter lane and hit the flipper buttons, it shoots the ball launch solenoid really softly! Any ideas? Wiring looks good and all fuses are right and good. Flipper board issue?

Make sure you are only using 3 balls. It's a 3 ball game. Any more will double launch.

#1230 3 years ago
Quoted from Nelsonford218:

I see the grommet, but my issue is it seems like the flippers dont have much travel. They are adjust above the dots and they still dont flip up much. I just feel like they should have more range of motion and flip up higher

Any luck figuring this out?

1 week later
#1244 3 years ago

So I'm trying to get to that 6.5/7 degree angle and the levelers on the back legs are way out to just get it to 6. It makes the game feel wobbly. My buddies de tmntis the same way. Is this correct? Just seems odd.

#1246 3 years ago
Quoted from AlexRogan84:

I agree this seems odd, yet mine is pretty much the same. I don't feel like it's wobbly, but the rear levellers are almost entirely out and the fronts are pretty much entirely in... and still it seems to only get it to 6 degrees or a little bit more.
I'm interested in what other LW3 owners have to say here too.

Just seems like it's too far out. My Stern's are definitely not that far out to get to 6.5 degree

3 weeks later
#1253 3 years ago

Anyone know where to get a new volume pot or how to fix it. Sound will cut out and it I gently tap or play with the knob it comes back.

1 month later
#1315 2 years ago

So I just saw the Chad code. Where can one purchase these ROMs as I do not have a way to burn them?

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