(Topic ID: 308204)

Data East Star Wars Tri-ball issues…

By TheCollector

2 years ago


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#3 2 years ago

I would not be the least surprised if a bad diode somewhere, on my DESW there was four of them for some reason.

#6 2 years ago
Quoted from TheCollector:

Thanks for the response!
I tested the switches by manually triggering them and with the ball.
Both ways displayed the switches on the DMD in diag mode.
Only one switch actuated at a time.

Did you check the one on the bottom of the subway from the deathstar to the VUK?

#9 2 years ago
Quoted from Shogun00:

Are the switches standard leaf, micro, or opto?

Micro.

#15 2 years ago
Quoted from TheCollector:

Update…
After testing the switches over and over during game play they will intermittently register. It seems to rely on sequencing of when the switches are hit.
It shows I am running cpu 1.03 on power up but I am questioning the CPU chip installed as all of the wiring looks good and the switches/diodes test fine.
Here is a pic of my CPU.
Possibly the programming is off/wong?
Thoughts?

No, you would get a checksum error.

I suspect a diode or connection that is flaky during operation.

#17 2 years ago

Its directly below the habitrail opening on the left side, to the left of R2D2.

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#19 2 years ago
Quoted from vec-tor:

I wonder if the V.U.C. assembly is assembled wrong.

Easy enough to test switch and the ball does pop out on ball search.

#21 2 years ago
Quoted from vec-tor:

True, But what about the ball rest cup?

The cup is the trigger point for the switch.

In test mode, just take a stick and press the cup down.

I'm pretty sure either switch will trigger triball operation though with the VUK being the backup.

#25 2 years ago
Quoted from Shogun00:

Most likely it's a special switch. Special switches aren't part of the switch matrix.

Nope, Switch #36 left VUK is part of the switch matrix.

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