(Topic ID: 171238)

Data east Star Wars flippers not working

By Corn41

7 years ago


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  • 14 posts
  • 3 Pinsiders participating
  • Latest reply 7 years ago by Corn41
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Data_East_Star_Wars_Tech_Chart.pdf (PDF preview)
#1 7 years ago

Recently my f5 fuse blew on ppb. Now I don't have any flippers. I replaced the fuse and it blows instantly. 2 of the transistors get very hot also. Not sure where to start. Any help would be great.

#2 7 years ago

By "instantly", do you mean when power is turned on, or does it blow the first time you hit the flipper cabinet button?

Does the flipper move at all when this happens?

Have you checked the EOS switches?

#3 7 years ago

One of the ball kicker hits as if it's looking for a ball when turned on and that's when the fuse blows. Can't start game because it causes the ball launch to not work or the flippers.

#4 7 years ago

Sounds like you have shorted transistors locking on one or more coils.

To test the transistors:
Make sure the game is off.
Put the DMM (digital multi meter) on ohms (buzz tone).
Put one lead on the ground strap in the backbox.
Touch the other lead to the metal tab on the TIP122/102 transistors.
If zero ohms (buzz) is shown, the transistor is bad! (shorted on).

#5 7 years ago

I asume you mean one of the transistors on the PPB are hot.
There are a few posibillities.....
It all depends on which transistor is hot.
Most likely the VUK, which is Q3 on the PPB (center transistor).
It can also be the Laser Kick, Q1 on the PPB,
Right Power Scoop, Q2 on the PPB,
Left Power Scoop, Q4 on the PPB,
Or the Ball Launch, Q5 on the PPB.
Either way it is a transistor on the PPB as the fuse is for the 50V power.
When you find the right transistor, check the connected coil.

Data_East_Star_Wars_Tech_Chart.pdfData_East_Star_Wars_Tech_Chart.pdf

#6 7 years ago

The Q2 transistor was bad. I've replaced it twice the first one heated and blew out as quick as the f5 fuse. I've put in another transistor and I'm going to try the board in another machine I have access to. This should help me see if the problem is on the board or elsewhere since the other machine works fine. Also i tested the coils that kick the balls and one reads.01 so I'm going to replace it.

#7 7 years ago

Yes, the coil or the diode on the coil is bad.
A coil should at least have a few ohms.
In the case of a 23-800 it should be 4.2 ohm.

#8 7 years ago
Quoted from Corn41:

one reads.01 so I'm going to replace it.

Did you lift one side of the diode when you tested it?

#9 7 years ago

Yes I tested the coil with the diode off and it still reads .1 The odd thing is the bad coil is on the three bank drop target and the sleeve inside is melted. I don't know if this coil would affect the Q2 transistor or not. Now I have to wait on parts and go from there. Thanks for the help so far.

#10 7 years ago

At 0.1 the coil is toast.
A coil with a molten sleeve is also toast.
Q2 should be the Right Power Scoop.
The drop target should be driven by Q41 on the CPU.
What are the wire colors?

#11 7 years ago

My wires are brown and purple on the coil

IMG_0635 (resized).JPGIMG_0635 (resized).JPG

#12 7 years ago

Brown wire coils are directly connected to the cpu.
Yellow-Violet wires are going through the PPB.
So the droptarget coil is indeed driven directly via the cpu.
In this case Q41.
Brown wire is 34V and the Yellow-Violet wire is the 50V which is also used by the flippers.
It looks to me you have two bad coils.

#13 7 years ago

Right power scoop reads 4.6ohms but may replace it since it is original to the game. And I have to order parts anyway. Just not sure what sleeve to get with it.

#14 7 years ago

Noticed tonight old battery acid on Q41-Q44 transistor. Going to remove board this weekend and test the transistors. I will see where that takes me. I will also check for more acid damage and fix it.

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