So I'm assuming this is where I'm headed then, testing the L/R relay.....
Found this on KLOV
On most DataEast/Sega games, the "L" (or "A") bank was for coils, and the "R" (or "B") bank is for flashlamps. But on games from Time Machine to the Simpsons, this logic was reversed. In these games the "L" bank was used for flashlamps (instead of coils), and the "R" bank was used for coils (instead of flashlamps). Keep this in mind when diagnosing problems.
The first thing to do is to test the solenoid L/R select relay. Turn the game on, and enter diagnostics (entering diagnostics should de-energize the L/R relay; on some games the L/R relay will stay energized after finishing a game because of an after-game flasher light show). Take an alligator test wire and connect it to the metal tab on transistor Q29. Then with the game on and in attract or diagnostic mode, touch the other end of the alligator clip to the ground strap in the backbox (WWF Royal Rumble and later, make sure the coin door is closed). The L/R select relay on the PPB board should click "on and off"; it will click on when the transistor is grounded, and off when not.
Another way to test the L/R relay is find the 1N4004 diode next to the L/R relay. This is the blocking diode for the relay. If the Non-Banded side of this diode is grounded using an alligator test lead, this will also energize the relay. On games with PPB boards, remember the L/R relay is mounted on this board (and its diode is right next to the relay). On the first two DE games that don't have a PPB board (Laser Wars and Secret Service), the L/R relay (if the games have one, I'm not sure!) would be mounted under the playfield.
If the relay "click" is not heard, do a quick test of transistor Q29 using a DMM:
* Turn the game off.
* Put the DMM on ohms (buzz tone).
* Put one lead on the ground strap in the backbox.
* Touch the other lead to the metal tab on transistor Q29.
* If the DMM shows zero ohms (buzz), the transistor is bad! (shorted on). This bad transistor will cause the L/R relay to stay energized.
The Q29 transistor can stay grounded for a period of time. This will not ruin the transistor or the relay. Do not leave Q29 grounded for more than a few minutes. That should be plenty of time to test any coils.
Low Coil Voltage.
Another problem is that the L/R relay can have pitted contacts on its switches. This can cause some resistance, and lower the coil voltage. If testing the coil voltage at the coils shows less than 50 volts or 25 volts DC (depending which voltage the coil uses), the L/R relay should be checked. Often the plastic cover that goes over the relay can be removed, and the switch contacts gently files. Also check for cold solder joints on the relay solder points. Also keep in mind that the 50 volt coil voltage will usually test at 70 volts (because there is no load, and the voltage is unregulated). The 25 volt system will often test as high was 38 volts.
Is the Solenoid L/R Select Relay Bad?
Be aware that relays can go bad too. This can especially happen if transistor Q29 locks on for an extended time, and leaves power to the relay turned on. The relay can actually get so hot, it burns the relay contacts together. Sometimes the solder joints on the L/R select relay can go "cold" or fatique. This often will make an L/R select relay not work (but reflowing the relay solder joints can generally fix this).