Quoted from metalkatt:I've got about 6 issues I need to iron out to get my machine running 100%. Hoping the Pinside community can give me some additional insight into resolving my problems so I can actually begin playing the darn thing.
Issue #1. Upon machine start up, the Champagne Kicker blows the F5 5amp sloblow fuse on the PPB. I repinned the connector that is associated with the black wire going to it(according to schematics). Still no luck. The 50v yellow wire has not been touched at all, yet. If I leave both wires disconnected from the coil, no blown fuse. The coil is new. PPB is new, aftermarket. Running a Rottendog MPU, XPIN Power board.
Issue #2. My flippers machine gun and don't hold when you keep flipper buttons held in, neither of them. So I'm guessing the 50v sent to flippes are fine... Maybe 9v to hold them in place not fine? They both have been completely rebuilt, and EOS are making contact appropriately.
Issue 4. Spinner lights 1 and 3 not lighting up.
Issue 6. Sound board woes. A whole lot of buzzing, many sounds work, others that should be there are low, almost non- existant, and music is non-existant, too. You can hear it faintly but it's all scratchy.
Thank you in advance for any help you might be able to give.
Issue #1. Upon machine start up, the Champagne Kicker blows the F5 5amp sloblow fuse on the PPB. I repinned the connector that is associated with the black wire going to it(according to schematics). Still no luck. The 50v yellow wire has not been touched at all, yet. If I leave both wires disconnected from the coil, no blown fuse. The coil is new. PPB is new, aftermarket. Running a Rottendog MPU, XPIN Power board.
SOLVED - - So, after a long hiatus from the basement arcade(and my wife leaving town for a few days), I decided I would tackle the champagne kicker once again - replaced the transistor at Q4, after testing it and getting no vitals. Checked the diode on the coil and that was shot, as well - which was causing the problem all along. Once, I figured out I was installing the black and yellow wires backwards, I replaced that diode, as well. Fired the machine up and BAM!! That is working and no blown fuse at F5.
Issue #2. My flippers machine gun and don't hold when you keep flipper buttons held in, neither of them. So I'm guessing the 50v sent to flippes are fine... Maybe 9v to hold them in place not fine? They both have been completely rebuilt, and EOS are making contact appropriately.
This is STILL haunting me. I checked my 9 volts thinking it was that, or a lack of, and it just isn't the case. I think someone with this machine is going to have to inspect my pics attached and see if they can find the problem...I'm just clueless at this point. Both flippers do the same thing -it's got to be something stupid I am missing. Help?!?
Issue 4. Spinner lights 1 and 3 not lighting up.
Replaced this whole unit with another thinking it might be the little green board(3 lights on it), but still no lights at 1 and 3.
Issue 6. Sound board woes. A whole lot of buzzing, many sounds work, others that should be there are low, almost non- existant, and music is non-existant, too. You can hear it faintly but it's all scratchy.
Thank you in advance for any help you might be able to give.
And this is still a nightmare...I can hear the missing music and sounds but very faintly in the background, so they are there....just not coming through.
Thoughts or comments as to which direction I go next?
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