Quoted from vec-tor:Data East made their games so that the whole playfield could be lifted out
and sit next to the cabinet.
The guy that was the head sales man, for Data East, took a LW3 playfield out to demonstrate
the deference between their game and Williams... "Try and do this with a Williams playfield"
He was also exited that he was one of the image models; for the two guys that gave a high five
in the DMD animation sequence.
But you are still going going to have to disconnect all of the wiring? Correct?
Quoted from Robotworkshop:Has anyone pulled the whole playfield on a Rocky and Bullwinkle? Just wondering in advance how many wires need to unplug and how it lifts out. My old Stern, Bally, and Williams games are easy but this one isn’t as obvious.
I have a set of game blades to install and want to pull the playfield for access.
I look at my Robocop wiring a lot to prepare myself for when I have to pull the play field. If you are disconnecting just one board it is easy to get connectors back in the right spots. You just sort of work in a circle and disconnect each connector like you are going around a clock. All of the wires are color coded and all connectors are keyed in a manner that cross plugging a connector is almost impossible.
But for removing the entire play field I am going to be color coding the wires with the rainbow of colored tie wraps I have. The MPU wires will be red. The sound board will be green. The PPB board will be blue.
I'll also be using my label maker and labeling the connectors.
DE uses connector numbers: CN-1, CN-2, CN-3, etc.
My labels will be MPU-CN1, MPU-CN2 etc.
Maybe I am making it too difficult and I hope vet-tor will correct me if I am. But absent that, I am going be labeling and color coding every connector.