I screwed up and wired a new flipper coil incorrectly by flip flopping the wires. I fried quite a bit of stuff. I started by replacing the flipper board with a Rottendog, but those fuses blew too. I traced it down to the diodes on both flipper coils being busted at the coil. After replacing those, when I turn it on the flippers lock on and stay on until the fuse at the flipper board blows.
Also, not sure if this is related, but the Knocker is also being locked on at start up. I'm not sure if this is related because when I got the game I had the wrong coil in the flipper and missing the knocker altogether so I added the knocker the same time as the flipper so the Knocker might have been missing because it was easier for an operator to remove it altogether.