(Topic ID: 330016)

Old Chicago | Tommy Gun Topper

By Green5

1 year ago


Topic Heartbeat

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  • 36 posts
  • 8 Pinsiders participating
  • Latest reply 1 year ago by Green5
  • Topic is favorited by 1 Pinsider

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#10 1 year ago

Are looking for only one of the Pops to fire it, or all 3?
Adding an additional set of switches to however many Pops
and getting the Hot from a different source would maybe be
the easiest way..

#13 1 year ago

To be truthful, if you're going to have it operate every time 10 points are made,
I'd just tap into the 10 Point Relay's hot. I've done similar things a few times.
Recently I converted a Chicago Coin Replay Sun Valley machine into a True 2
Player Add-a-Ball. One thing I did was tie the 200 Point Relay into a Step-Up-Unit's
Coil that I fabricated into a wiper. It pulls it with ease.

#20 1 year ago
Quoted from Green5:

I would think from all the other games I've worked on its more than possible. an open slot

Actually, I believe the Score Relays do have open slot(s), but I'm just
interested in knowing. What makes you feel hooking up directly to the
10 Point Relay's hot terminal would be a problem? The Hot's already supplied..

#22 1 year ago

If it did work, it would be easy, quick, and save some time.
The Score Relay takes little pull. What you could first do is
Elegator clip and jump it. I've done this set up quite a few
times.
Weird for this era of a machine, but Balls-a-Poppin had
no bells. It also has no Score Relays, so to add bells, I had to
tap into the Scoring Step Ups, and like all other Coil Relays
I've added to machines, no issues at all.
My last was a Stepper on Sun Valley that is quite spring
loaded, and no problems..
I'm at 100% you would be fine and it would save some time,
but if you prefer a switch, it does have an open slot..

#25 1 year ago

Mark and Alberto is right.
On a Ball Bowler, when all 18 Score Reels reset at start up,
they're all running off the same circuitry..

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