(Topic ID: 54473)

Cyclone Club...Members Only!


By mof

7 years ago



Topic Stats

  • 879 posts
  • 150 Pinsiders participating
  • Latest reply 26 days ago by RobDutch
  • Topic is favorited by 84 Pinsiders

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There are 879 posts in this topic. You are on page 18 of 18.
#851 6 months ago

Flashers under the subway maybe?

#852 6 months ago

It was the flashers. Thanks for the help.

#853 6 months ago

Yay! That's awesome.

#854 6 months ago

What about the flashers was causing it? Something related to them being weird 1251 bulbs?

#855 6 months ago

Does anyone now where I can purchase a new red ferris wheel from? or does anyone have a spare one they are willing to sell, only after a new one. I know that Marco sell them but I purchased the last red one from them about 1 month ago and they are now out of stack.

Also, are the decals available for the ferris wheel,

cheers
Trevor

#856 6 months ago

I puchased the decals from Pinball Heaven, but they don't seen to have them listed right now. Can't hurt to email them. Bay Area Amusements is also out of stock.

#857 6 months ago
Quoted from jaytrem:

I puchased the decals from Pinball Heaven, but they don't seen to have them listed right now. Can't hurt to email them. Bay Area Amusements is also out of stock.

great, thanks very much for the info.
cheers

#858 6 months ago

I still need a mystery wheel that isn't broke AF

#859 6 months ago

What is your configuration of red posts above the "Freak Shows" plastic? I have three. This area was the subject of a service bulletin that makes it sound like there should have been two red posts. In any event, my game has always been as pictured and I've never had a stuck ball.

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1 week later
#860 6 months ago

I tore mine down for a resto. Here is the pic I have of that.

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#861 6 months ago

Looks like mine didn't address the service bulletin--it only had one post. Here's the service bulletin, courtesy of Jeff-Z.

EDIT: Oh, it was JeffZee who posted the question I love your site Jeff! I used your EATPM rules to help with my latest gameplay video on YouTube.

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#862 6 months ago
Quoted from JeffZee:

What is your configuration of red posts above the "Freak Shows" plastic? I have three. This area was the subject of a service bulletin that makes it sound like there should have been two red posts.
[quoted image]

I believe it’s the addition of two more posts. One was original making three .

#863 6 months ago
Quoted from freddy:

I believe it’s the addition of two more posts. One was original making three .

Do you know if it should be 1 rubber spanning them, like JeffZee has or 3 single rubber nubs, one on each? Mine was 3 nubs.

#864 6 months ago
Quoted from Tomass:

Do you know if it should be 1 rubber spanning them, like JeffZee has or 3 single rubber nubs, one on each? Mine was 3 nubs.

That style post is made for small rubbers.
so three individual

#865 6 months ago

Not according to the service bulletin (see above). 23-6305 = 2" ring.

Edit: A 2" was what was around my three.

#866 6 months ago

Hmmm, I've got only 1 blue star post up there.

#867 6 months ago

Can somebody scan the plastics 564-14SP, 564-15SP and 564-2SP for me?

2 weeks later
#868 5 months ago

Going back to the above discussion on the Freak Shows plastic, I didn't like the ring approach because the top mini post was unsupported and the ring warped the plastic. Not only was my old plastic warped, it looked like someone had been using it to hold their soldering iron.

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I found some inspiration on the mini-playfield of my Pin*bot where the mini posts were used to support guide plastics. So instead of applying the side-stresses of a ring, I made a rigid plastic to span the three mini posts. I used PETG because I had a scrap at hand. But polycarbonate would have worked just as well. Here's my template if anyone is interested. You'd probably have to make allowances for your own post spacing. The plastic should deflect any random air balls. Yet the plastic virtually disappeared after the ramps were in and the game was back together. I don't know that stuck balls are even an issue with Cyclone. So this all may have been a waste of time.

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1 month later
#869 4 months ago

Cyclone is the first game I bought in 2006. I recently completed a round of renovations. I keep track of all this on my webpage. Maybe I did something someone else will find useful. Click...

http://www.jeff-z.com/pinball/cyclone/repair/repair.html

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1 week later
#870 3 months ago

Anyone happen to have a CPR playfield they aren't going to use and would like to sell?

1 week later
#871 3 months ago

Going to give our Cyclone (that just came out of years of storage) a full teardown, clean and some new parts.

Noticed the part that connects the Cyclone ramp with the playfield, is broken at the thread. (Ofcourse it snapped inside the playfield, probably while in storage or during transportation)

Anyone have a clue where to find one of these bad boys? Can't seem to find them here in the Netherlands and neither in Germany..

Thanks in advance!

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#872 3 months ago
Quoted from RobDutch:

Going to give our Cyclone (that just came out of years of storage) a full teardown, clean and some new parts.
Noticed the part that connects the Cyclone ramp with the playfield, is broken at the thread. (Ofcourse it snapped inside the playfield, probably while in storage or during transportation)
Anyone have a clue where to find one of these bad boys? Can't seem to find them here in the Netherlands and neither in Germany..
Thanks in advance! [quoted image]

You can re tap the end! that will work for ya.

1 month later
#873 55 days ago

Has anyone purchased the repro translates? I would like to replace my translate but not sure how good the coloring and quality of the repro ones are.
cheers

1 week later
#874 46 days ago

Had a very annoying problem with our Cyclone:
In game the mystery wheel would not spin, and in test mode the home reward (10k) would be correct but after that every spin would not show the correct value.

Turned out the screw of the mystery wheel became loose on the motor
That was difficult to find because sometimes it would just stop at the right value 10 times before getting a value wrong..

My fix: the screw does not have a point, so making a point on it so it does not slip on the motor again. Also adding some loctite to it.

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1 week later
#875 34 days ago

The ferris wheel is not able to go around when a ball is in it, I think that the rubber is slipping so I will replace it.
Does anyone know what size rubber is needed?
And does anyone have advice on taking the ferris wheel out?

#876 34 days ago

Mystery wheel: Check that the hub is not cracked. Mine was, screw would not stay tight so a few wraps of copper wire around the outside of the hub (not over the screw hole) fixed it right up.

Ferris wheel: Get the urethane belt made for this. Maybe PBR? Can't remember who had them. Regular rubber won't last.

Don C.

#877 33 days ago
Quoted from Don_C:

Mystery wheel: Check that the hub is not cracked. Mine was, screw would not stay tight so a few wraps of copper wire around the outside of the hub (not over the screw hole) fixed it right up.
Ferris wheel: Get the urethane belt made for this. Maybe PBR? Can't remember who had them. Regular rubber won't last.
Don C.

Bought mine from Marco

#878 31 days ago

You are set, then. Enjoy! I had a really bad problem with errors. It was dirt and lack of oil in the bearings. Sprayed in some cleaner, then Teflon oil and let the test run overnight a couple days. Now I get an error a couple times a year. Obviously I am too cheap to buy a new motor.
Don C

#879 26 days ago

UPDATE: SOLD!

If anyone in the Netherlands, Belgium or Germany is interested: our Cyclone is for sale
https://pinside.com/pinball/market/classifieds/ad/97499
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There are 879 posts in this topic. You are on page 18 of 18.

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