(Topic ID: 109115)

Cyclone 5x Multiplier Light REALLY wants to stay on all the time.

By AZDbacker

9 years ago



Topic Stats

  • 8 posts
  • 5 Pinsiders participating
  • Latest reply 9 years ago by AZDbacker
  • Topic is favorited by 1 Pinsider

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#1 9 years ago

Just started happening. No clue why. No visible damage. Any help would be appreciated.

Cyclone_5x.jpgCyclone_5x.jpg
#2 9 years ago

Probably a shorted transistor that controls the lamp.

#3 9 years ago

check the diode on that socket perhaps.

#4 9 years ago

wait,

you sure it just started happening>? I used to own a cyclone and recall one of those lights being on all the time. It's settable in adjustments I think.

Pretty sure it's supposed to be on. (wait, not pretty sure... but look into it)

#5 9 years ago
Quoted from rygar:

Probably a shorted transistor that controls the lamp.

No, that would affect all lamps in a row or column

Check your bonus multiplier memory setting in the adjustments. Item #52. If this is set you "yes" it will remember the lighted multiplier settings from ball to ball and the last play. Make sure this is set to "no" - the lighted lamps are then not stored and reset at each ball start.

#6 9 years ago

In the set up menus, you can set one of the bonus lights to be on (blinking). When you reach that bonus level by shooting boomerang shots, it lights extra ball.

So, is the light on steady or blinking? Is it the only bonus light that is on? One blinking light = everything probably OK, more than one light or one light on steady = a problem.

Don C.

#7 9 years ago

Ooooh. I will check. Yes, that is the only one that blinks. BRB..

#8 9 years ago

The winner is Special X (Ad46). It was set to 5. I set it back to NO. Must have done it re-installing Free Play. Thanks Everyone !!

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