Quoted from Chosen_S:How do you guys get the music to stop when the ball ends or game over occurs??
Quoted from toyotaboy:Keep in mind, the mp3 trigger does NOT do polyphonic (IE only one sound at a time). The wav trigger can multiplex tracks
The wavTrigger from robertsonics is a much better choice than the mp3Trigger for custom pin sounds. Same price, more functionality. I am unfamiliar with the offerings of adafruit or raspPi, so I cannot comment on what they offer, though other programmer friends say they are good.
But as far as the wavTrigger: if all you want to do is add bg music it is quite simple enough to use one of the physical contact inputs on the WT and wire it to the out hole switch. The programming on the WT has many options including a "STOP All Tracks" function.
I'm currently working on a setup using the WT and an Arduino, with the Arduino using the serial port to communicate with the WT and acting as an "interpreter" between the WT and the original commands the soundboard would have received from the MPU. ..a little more involved on the programming side than the very simple WT utility is. When I get all the kinks worked out, I will be more than happy to share my Arduino sketch. But as I mentioned, the WT utility program is very user-friendly and easy to understand if you are wanting to find a way to use just the WT alone.
checked out www.robertsonics.com I assume?