I have a CSI. Will never get rid of it. (My wife won't let me).
I like the game, but it really, really feels like a missed opportunity.
It COULD have had this great "solve the mystery" angle to it...kind of like a modern-day WhoDunnit, or something. Instead, I'm collecting evidence and lighting things in the center of the playfield for no real reason.
Really...WhoDunnit was the perfect murder-solving model for this. CSI could have been awesome - - You could head down this path to collect evidence, or another path to question a suspect, or whatever.
Don't get me wrong...I LIKE the game. It's kind of a throwback to a simpler era...like a System 11, or something. It's got some cool toys, and is a quick pick-up-and-play game where you just have a lot of fun.
There just isn't much there outside of what you see on the surface. After a few plays, you've kind of seen everything the game has to offer. There is no "deeper layer" that you stumble across....like there is in many other games of the era.
Still, the skull lock and centrifuge are cool, the sounds are well done, and the shots are pretty satisfying.
Pete