Is this normal for Firepower?
If someone presses my credit button, having credits in the game and during gameplay, the game starts over and current game is lost.
I would assume after a game has started past the first ball, the credit button would be deactivated.
Is this a firepower programming glitch or do I have a diode issue (or something) I should be looking for?
Also, it does work properly when adding a 2nd player and befor the first ball draines.
Thanks,
Dirk