Ok, so long story short, for the purpose of a particular re-theme I'm considering adding a lower mini playfield to a game (Flash) that does not currently have one... without changing any programming. The attached image should explain what I am aiming for. Looking for help on how I would switch functionality (power/signal) from one kickout saucer to another and back again, triggered by the ball (ignore the scoring aspect at this time- no problems there). Thus the saucers would be the transition between playing with the regular ball on the top playfield and a staged ball in the mini playfield, and the game would still think there is one saucer in play when there was really two alternating. If there is a device or circuit that could do such a thing I think it would be easier (and cheaper) than buying a P-ROC, etc. and programming new rules. At this point all the current boards work fine and the ruleset is something I enjoy and can work with. Hopefully all this makes sense.
flash hardware hack.jpg