(Topic ID: 167943)

Could Ghostbusters end up being Sterns best pin ever?

By Who-Dey

7 years ago


Topic Heartbeat

Topic Stats

  • 574 posts
  • 175 Pinsiders participating
  • Latest reply 5 years ago by gmkalos
  • Topic is favorited by 4 Pinsiders

You

Linked Games

Topic Gallery

View topic image gallery

DSCN1587 (resized).JPG
DSCN1606 (resized).JPG
th (resized).jpg
image (resized).png
image (resized).jpeg
Cr4-52pUAAAW20S (resized).jpg
Too funny (resized).jpg
Ok the lisp jokes are gettig old fast (resized).jpg
Thuck ath code athholes (resized).jpg
Lovebirds (resized).jpg
Greatest meme ever (resized).jpeg
Lets give this train wreck some fatalities (resized).jpg
image (resized).jpeg
thee what Im thayin (resized).jpg
image (resized).jpeg
image (resized).jpeg

You're currently viewing posts by Pinsider pezpunk.
Click here to go back to viewing the entire thread.

1 year later
#538 6 years ago

The art is Stern's best effort ever. The playfield is very neat too, although it's inherently brutal. i understand fully why some people don't like it, but personally i'm a big fan of the shots, especially the far right ramp on the Pro, where you go backwards up the train ramp. it's a super tough shot and an original design idea.

The rules are its biggest problem. Way too linear. Also too many worthless modes -- including the "We Came We Saw" mini-wizard mode, which is bafflingly useless. Cross the Streams is worth way too much. the best play for novice and intermediate players in competition are to intentionally avoid starting a mode so you can go for the video mode on all three balls. that's dumb.

Also, it's way too hard to start a mode if you miss the skillshot. It's 3 or 4 risky shots just to LIGHT the modes. Speaking of which -- 6x playfield is a completely insane reward for merely making a skillshot.

and finally ... i don't understand why a bunch of side features (tobins and video mode at least) are disabled when you have a mode running. It creates a lot of confusion for players ("it said it just lit tobins but it's not lit!") plus it doesn't make any obvious sense. Not to mention, once you start a mode, it's pretty likely you'll keep rolling into the next mode upon completion of a mode -- meaning you'll always have a mode running for the rest of the game, meaning once you start a mode you can forget about ever seeing the tobins spirit guide or video mode features. It's a weird design choice.

heck, ideally, you should even be able to have modes from different ladders stacked as well.

anyway, i think there's a lot of room for improvement purely from a code standpoint.

Promoted items from Pinside Marketplace and Pinside Shops!
$ 75.00
Playfield - Toys/Add-ons
arcade-cabinets.com
 
$ 9.99
Cabinet - Other
Bent Mods
 
$ 55.00
Cabinet - Armor And Blades
arcade-cabinets.com
 
$ 49.95
$ 69.99
Playfield - Toys/Add-ons
Lighted Pinball Mods
 
17,500 (Firm)
Machine - For Sale
Temecula, CA
From: $ 99.99
Cabinet - Other
Lighted Pinball Mods
 
$ 38.00
Various Novelties
Pinball Photos LLC
 
From: $ 14.95
Playfield - Toys/Add-ons
ULEKstore
 
$ 69.99
Playfield - Toys/Add-ons
Lighted Pinball Mods
 
$ 26.00
Playfield - Other
Pin Monk
 
$ 103.00
$ 19.00
Cabinet - Other
Pin Monk
 
$ 39.95
Playfield - Plastics
Hookedonpinball.com
 
15,699 (OBO)
$ 35.00
Cabinet - Other
Rocket City Pinball
 
$ 69.99
Playfield - Toys/Add-ons
Lighted Pinball Mods
 
15,250
Machine - For Sale
Fresno, CA
$ 39.95
Playfield - Other
Hookedonpinball.com
 
$ 63.99
Cabinet - Other
Cento Creations
 
$ 28.00
Playfield - Other
Pin Monk
 
$ 29.95
Playfield - Protection
ULEKstore
 
$ 39.00
Cabinet - Other
Arcade Upkeep
 
$ 50.00
Playfield - Protection
Duke Pinball
 
$ 69.99
Playfield - Toys/Add-ons
Lighted Pinball Mods
 
$ 24.00
Playfield - Other
Pin Monk
 
17,000 (Firm)
Machine - For Sale
Carmel Hamlet, NY
Great pinball charity
Pinball Edu

You're currently viewing posts by Pinsider pezpunk.
Click here to go back to viewing the entire thread.

Reply

Wanna join the discussion? Please sign in to reply to this topic.

Hey there! Welcome to Pinside!

Donate to Pinside

Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!


This page was printed from https://pinside.com/pinball/forum/topic/could-ghostbusters-be-the-best-pin-ever?tu=pezpunk and we tried optimising it for printing. Some page elements may have been deliberately hidden.

Scan the QR code on the left to jump to the URL this document was printed from.