(Topic ID: 171990)

Cost For Stern, JJP To Build A Pinball Machine

By Dooskie

7 years ago


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  • 52 Pinsiders participating
  • Latest reply 6 years ago by Dooskie
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    #5 7 years ago

    There is no way in hell that the cost of manufacturing as doubled since the price freezy kicked in. Just saying. It can't cost Stern more than $3,000 per machine.

    Reasoning
    - Distributors take probably a $500 cut
    - Sterns profit per machine is anywhere from $1000 - $2000, LE's have a higher margin for sure.
    - They deal in bulk. That $200 DMD panel might cost them $55 since they buy 10000+ per yer. Apply same theory for all the other parts.
    - Coding gets cheaper with each game produce since they reuse code for about 65% of the game (Plunger switch, outlane switches, pop bumper scoring etc0

    What they are really paying for is licensing, and the big guys time (Programmers, Animators, Engineers etc.) the factory line folks are on the punch clock.

    Stern produces can roughly 100 games per day and the new factory can produce maybe even more.

    #9 7 years ago
    Quoted from zacaj:

    Maybe it got cheaper the first few games they built, but you're not getting a noticable savings by this point. All the boilerplate has been written years ago.

    I'm talking since moving to the spike system. But eveytime they code something new for a game it can be reused for another game down the road. Like the pop bumper matching in GOT and reused in GB for example.

    #13 7 years ago
    Quoted from zacaj:

    If their coders are worth a dime none of that code needed to be re-written

    When they moved from SAM to Spike I'm sure they started from 90% scratch. Things change, code evolves, errors are found and cannot be fixed due to the severity of the coding anomily (opening can of worms to fix can lid kinda of thing). What was coded 3 years ago can be done more quickly with new coding platforms. Changing platforms can abolish an entire code base. You are insinuating that if I moved a website from ASP to PHP that I wouldn't have to rewrite anything. I think that your stretching it a bit too far. All I'm trying to say is that the foundation code is reused for all machines, then they code in the particulars. Of those particulars, some get reused on other games. End of story.

    #108 7 years ago
    Quoted from JY64:

    Are you kidding me distributors have a 100% markup a $5000 game distributors make $2500

    LMAO

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