(Topic ID: 79566)

Cosmic Gunfight Club (Facking Lazers PEW PEW!!!)

By singlebanana

10 years ago


Topic Heartbeat

Topic Stats

  • 149 posts
  • 50 Pinsiders participating
  • Latest reply 4 months ago by goodypin18
  • Topic is favorited by 14 Pinsiders

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Linked Games

Topic poll

“What is your Cosmic Gunfight ownership status?”

  • I own Cosmic Gunfight 23 votes
    43%
  • I once owned a Cosmic Gunfight 3 votes
    6%
  • I hope to own a Cosmic Gunfight some day 27 votes
    51%

(53 votes)

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There are 149 posts in this topic. You are on page 2 of 3.
#51 7 years ago

So Butterfly Girl, Doothedo, and mof are the three CG owners in this club.
Wow, super tiny club !!!
-mof

#52 7 years ago

BangerJay has a nice one.

#53 7 years ago

Here you go... This is only about 15 hours into Shopping the game topside...
-mof

#54 7 years ago

I'm in the club

1 month later
#56 7 years ago

Hello Members!
Do someone has a schematics manual for it? I looking for a sharp copy or a scan, or a seling original !
Feel free to leave my Private messages! Best regards:L.

#57 7 years ago

I think I do, give me a second.

Quoted from zuhi:

Hello Members!
Do someone has a schematics manual for it? I looking for a sharp copy or a scan, or a seling original !
Feel free to leave my Private messages! Best regards:L.

#58 7 years ago

Send me your email and I will forward to it.

Quoted from jkashani:

I think I do, give me a second.

#59 7 years ago

Poor question.

Some say Comsic GF is 3 ball game, but in VP i did not get just 2 ball multiball. Can someone tell now is 3 or 2 ball game? If 3 what needs to do to got it?

#60 7 years ago

Game loads 2 balls.

CG is a 2 ball multiball.

I didn't understand the question. (Ok now I do...)

#61 7 years ago

Zuhi is referring to the table on Virtual Pinball, so I suspect it has slightly diff rules. He just wanted to confirm what the RL version does.

#62 7 years ago
Quoted from zuhi:

Poor question.
Some say Comsic GF is 3 ball game, but in VP i did not get just 2 ball multiball. Can someone tell now is 3 or 2 ball game? If 3 what needs to do to got it?

The real life game is 2 ball multiball...

Phoebe

#63 7 years ago

OK Thanks for the reply, just IPDB and Pinside also indicate as 3 ball! So i did not play it wrong. Yes i had to play in Virtual pin, because i cant buy the one near by me yet. My friend say, the owner need a little time to thinking on it sale or keep.. Futere will tell. Until Vp works well, rules just as the handbook says. Just i want to be sure from others too. So if someone can note for an update please fix the game listing.

#64 7 years ago
Quoted from zuhi:

OK Thanks for the reply, just IPDB and Pinside also indicate as 3 ball!

Where does IPDB say 3 ball?

#65 7 years ago

Can someone please post a close up of this area (perhaps with/without) the plastic.

1. How can this plastic piece sit there and NOT get screw burn underneath it?
2. Which way should the one-way gate be attached? (long piece in or out)
3. How can the plastic sit and not appear to be "sticking up" in the back?

-mof

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#66 7 years ago
Quoted from mof:

1. How can this plastic piece sit there and NOT get screw burn underneath it?

I've lately been cutting 1/4" x 1/4" squares of low-tack mylar and placing them either on the underside of the plastics or directly on the heads of the screws to prevent or mitigate damage from screw heads. Also helps where the plastics sit atop metal walls and the like.

1 week later
#67 7 years ago

i chased this game sight-unseen for three years (along with a Fire!) and finally got the owner to make time to sell me the pair (they had to be dug out of the back of a crowded workshop.) fortunately he kept the place heated and the backglass is exceedingly nice. plastics are quite good as well with only a few small spots of screw burn. unfortunately the playfield is hammered with several large wear spots and plenty of smaller ones throughout. the original PCBs boot but don't play correctly so i stuck in a Rotten Dog until i have the time to repair those.

lots of work ahead of me and i'm not sure what i'll do about the playfield; i might just cover it up with a protector for now and save what's left. but i'm still rather in shock that i finally brought this machine home. i wasn't the only collector who knew it was out there, just the only one [occasionally] persistent enough to close the deal.

oh, and just in case anyone is wondering i paid $500 for this machine... my offer was lower than i was prepared to make but the PF condition and poor functioning of the MPU/driver stack changed my mind a bit since neither were as described. Fire! however was a bit nicer than i thought it would be so i offered a little more on that title which balanced things out, i suppose.

apologies for the crappy cell pic. and yes, my workshop is an open area of the kitchen. my wife is extremely tolerant and understanding.

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#68 7 years ago

I always wondered why these wear in that spot in the center. alien poker seems to do that near that area too. WTF? such an unusual spot for wear to occur.

#69 7 years ago

several of the bigger spots are in front of the slings; i suspect it's where the ball hits hard enough on rebound to eventually start removing paint. the big spot is on the way to the A-B-C stand-ups which are an easy shot off the right flipper.

i need to find a source for replacement drop target decals or at least a good image so i can make some myself.

#71 7 years ago

awesome, thanks! i figured i'd find them eventually but hadn't gone looking yet.

can you send me the link to the CCR pre-order for repro playfields? thanks!

#72 7 years ago

send it to mr kruzman or your other preferred local artist. im sending mine to AIM here.. cant wait

1 week later
#73 7 years ago

bump for help on post above -- any CG owner -- can you take a look? (All 5 of you in the thread!)
https://pinside.com/pinball/forum/topic/cosmic-gunfight-club-facking-lazers-pew-pew/page/2#post-3457070

-mof

#74 7 years ago
Quoted from mof:

bump for help on post above -- any CG owner -- can you take a look? (All 5 of you in the thread!)
https://pinside.com/pinball/forum/topic/cosmic-gunfight-club-facking-lazers-pew-pew/page/2#post-3457070
-mof

Mine's in storage. No way to look now, sorry.

#75 7 years ago

mine is sitting pretty much the same way. odd to think that is factory but it might be.

#76 7 years ago

The IPDB pic is similar too =( sheesh. I wonder if there's a way to improve it.

-mof

http://www.ipdb.org/showpic.pl?id=571&picno=33926&zoom=1

2 months later
1 month later
#79 7 years ago

heres a rare one .. cosmic gunfight manual / schematics.. ( not for sale but i'll eventually scan it to ipdb)

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1 year later
#80 5 years ago

Does anyone here happen to have a full playfield scan for CG? Looking to see if I can do a restore, mine is pretty bad.

#81 5 years ago

Selling an almost complete plastic set for Cosmic Gunfight:

https://pinside.com/pinball/market/classifieds/ad/66454

#82 5 years ago
Quoted from woz:

Selling an almost complete plastic set for Cosmic Gunfight:
https://pinside.com/pinball/market/classifieds/ad/66454

I'll take it!

#83 5 years ago

So nice I did it twice. The matching duo....

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1 year later
#84 4 years ago

Hey guys I am working on a project one right now and I have no GI. Any thoughts? I read somewhere online it could be a bad bridge just not sure..

#85 4 years ago
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#86 4 years ago

I have two going to a fuse to fire-proof it. (in yellow)

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#87 4 years ago

Okay thanks the wires look correct. My game is working except for the GI is out..

#88 4 years ago

Some of the GI in head work and none on the playfield. I don’t see any fried connectors.. Fuses are good on power supply. Any ideas guys?

#89 4 years ago
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#90 4 years ago

Going off the existing connector. I made a new connector. I still have half my GI lights out. Anyone have a picture of the GI connector on bottom right side of power supply not sure if the original one was correct. Someone put a new connector on it once already before me. Thanks!
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#91 4 years ago

Okay so it appears I am missing two GI wires to that connector and I found them attached to a coil and a fuse. What should I do here? What is this coil they are attached too for?
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#92 4 years ago

Do any of you guys have this coil stealing the GI wiring with a fuse attached to it?

#93 4 years ago

no its not meant to be there im im not so sure thats a coil. looks like its a very dangerous wired little transformer. measure the input on AC volts.

#94 4 years ago
Quoted from wiredoug:

no its not meant to be there im im not so sure thats a coil. looks like its a very dangerous wired little transformer. measure the input on AC volts.

Thanks, yeah I've never seen anything like this before.. Looks like it attaches below to a another wire. See the black tape.
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#95 4 years ago
Quoted from pacman11:

Thanks, yeah I've never seen anything like this before.. Looks like it attaches below to a another wire. See the black tape.
[quoted image]

Looks like line voltage in. Measure the AC out from the transformer. On one side of the transformer you should see 120vac in and the other side should be 6vac out. The question is, what happened to the original transformer for them to use this one? You should check the original for the GI terminals and see if you still read 6vac across them.

5 months later
#96 4 years ago

I heard a rumor that there are hacked ROMs floating around which fix the code/scoring surrounding the imbalanced gameplay?

Any truth to this?

If so, I would love a PM with a link to burn one.

#97 4 years ago
Quoted from Whysnow:

I heard a rumor that there are hacked ROMs floating around which fix the code/scoring surrounding the imbalanced gameplay?
Any truth to this?
If so, I would love a PM with a link to burn one.

So would I.

#98 4 years ago

I was just thinking about this on my run this morning. Holy hell.
-mof

#99 4 years ago
Quoted from mof:

I was just thinking about this on my run this morning. Holy hell.
-mof

I am just thinking... WTF is Mof doing on a "morning run" and 1am CA time?

Also, I would hope that Soren is the man making this happen? Hoping the rumor is real!

#100 4 years ago

First question

What are the minimal amount of rules to alter to balance the weight of taking the right long shot?

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