Yes, definitely. The left ramp should be pretty easy to backhand. The right ramp is backhandable when accelerators are enabled.
Quoted from Rdoyle1978:
- speaking of ramps, I can almost never get it up the right ramp unless it’s shooting a perfect line drive from a dead stop? I almost always get part way up the ramp, then it comes back down
Is it rattling or just weak? Rattling almost always suggests the playfield isn't sitting flush with the back of the scoops. Always check your playfield is flush with the aluminum block that holds the playfield latch, as that's the static point. Everything else is adjustable.
Quoted from Rdoyle1978:
- are there any bug fix releases planned ? I’ve noticed a couple of things although nothing awful
Yes, some are in progress, mostly including some network reliability updates. Please submit all others through our ticket system at www.multimorphic.com/support.
Quoted from Rdoyle1978:
- captive ball: I hit this a lot but it doesn’t seem to register. It seems when I absolutely just annihilate it with a bazooka shot is the only time it registers. Normal?
You have to hit it fairly flush, but it shouldn't be too hard to hit. With the glass off, you can go into diags, launch out a few balls (Under Playfield test), and then go into switch test and roll balls manually at the target. Is the captive ball rebounding up to the switch easily? Is the switch only reporting contact on really hard shots? It might be the standup switch needs a little adjusting, or it might again be playfield transition level.
Quoted from Rdoyle1978:
- I’m getting two ball multiball in a couple of
The races in Arcade mode, but I can’t figure out how to start it - there’s no lock like in career mode
The 2nd race in Arcade mode is Particle Accelerator, which is a 2-ball mode, though the 2nd ball should stay in the upper left magnet ring. If yours is dropping into play, then something's not quite right. A video might help us see what's going on. I can't think of any other time you should be getting MB in arcade mode.
In arcade mode, the ball keeps coming back to you (because it's a race, not a 3-ball effort). In Career Mode, there isn't currently an extra ball. There is a setting for whether or not draining during a race ends your ball or just ends the race and returns a ball.
Lexy Lightspeed actually has quite a few (in the form of respawns), and it plays longer than the others because of it. Each game has a different vibe and difficulty level. There are a couple of places we might add extra balls to CCR Career Mode and Heist, but we're waiting to see people's reactions to the next Heist update first. By default, it'll be much easier to start modes and get people out of jail, and therefore be easier to get deeper in the game.
Fire away.
- Gerry
https://www.multimorphic.com