(Topic ID: 222616)

Cosmic Carnival by Suncoast Pinball and Arcade

By wfumed2

5 years ago


Topic Heartbeat

Topic Stats

  • 390 posts
  • 135 Pinsiders participating
  • Latest reply 2 years ago by Cliffy
  • Topic is favorited by 51 Pinsiders

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Topic index (key posts)

6 key posts have been marked in this topic

Display key post list sorted by: Post date | Keypost summary | User name

Post #1 Facebook whitewood teaser Posted by wfumed2 (5 years ago)

Post #15 New game teaser Posted by suncoast (5 years ago)

Post #66 Gameplay preview video Posted by ChrisPINk25 (4 years ago)

Post #88 Another gameplay video Posted by suncoast (4 years ago)

Post #94 Arcade and Pinball Talk interview with Dirty Donny. Posted by suncoast (4 years ago)

Post #107 Mode overview video Posted by Compy (4 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#74 4 years ago

You don't need locks to get multiball. Lots of games release multiple balls when modes start. This could be similar. We'll see how the modes are implemented.

Quoted from mof:

1. I did not see a shot through the pops to the plunger and back up top (biggest whitewood design gripe -- the an ability to re-shoot the upper PF (rollovers in this case)
Is there going to be any sort of rule that encourages completing the drops, re shooting the drops, and then plunging to rollovers within X seconds? (Or perhaps just a rollover completion timer like in Cyclone, where shooting to pops would be the least likely way to complete it)
2. I assumed this was a single-ball like Cyclone. I did see a screen with the word "multiball" on it. If there are no ball locks, how are balls going to be introduced onto the playfield?
thanks,
mof

#83 4 years ago

Very insightful look at this games creation. Thanks for sharing Jimmy! CAn't wait to see more.

2 weeks later
#101 4 years ago

Any new videos of code progression since last time?

1 month later
#151 4 years ago

Stream is on now from the factory. Interesting tidbits from John the owner....

Quoted from thirdedition:

For those that weren't able to make it down to Southern Fried Gaming Expo, What The Flip is going to be streaming from Suncoast on Tuesday 7-16 starting at 3:00pm EST. You can find us at http://twitch.tv/WhatTheFlip

2 months later
#190 4 years ago

Could it be filing chapter 11 for reorganization to give the company time to pay off its debts? Its expensive to make a pinball machine and if you only sell a few you run out of time quick to pay off the costs to make those. It doesn't seem they sold more than a dozen games so no cash flow there. They are still making arcade games (suncoast arcade).

I wouldn't cross them off just yet, maybe they will take a break, sell more of their arcades, pay off their debts and come back on game #2. Maybe?

1 week later
#265 4 years ago

I would think you could still call support and get a link to the latest

Quoted from Yelobird:

Can Any owner Please let me know what software they are running on their game? My game as received is running version .99 From the download link I received long ago just never jumped on it it appears they are up to version 1.0.4. Is that the current update and do you notice any change from original? Thanks to Anyone for feedback.

1 week later
#301 4 years ago

Contact John the owner and request the latest code.

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