I hope we get one at Golden State Pinball Festival in Donny and my booth... please?!?
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Quoted from suncoast:We have been a bit busy getting ready to start shipping we fell behind on videos. We will try to get some posted in the next couple days.
This will help some buyers on the fence, for sure. The biggest concern I have heard so far is a how good will the modes and depth be. A video tutorial with a walk through of a few modes would be super helpful for those on the fence.
Looking great so far!
Quoted from Compy:Hey guys,
So a few people asked me to put together a bit of a demo video of all the modes in the game rather than just a general gameplay video. So this video breaks down half of the modes that are currently in the game. I explain what activates the mode and how to complete it. Most of the modes are stackable except for ones that share the same completion shots. In fact, I've had 3-4 modes going at one time before so it can really change up the playing strategies for various players.
The base story is that you're trying to gain control of the Cosmic Carnival, the greatest carnival in the entire universe. In order to do that, you have to defeat modes presented to you by both the Ringleader and the Cosmic Clown. Your guide is Draleana, and she'll tell you throughout the game what to shoot and when. This game is rough, tough and FAST. We've got the flipper power dialed in, so you can easily chain ramp shots and different combos together.(WARNING, bad pinball playing and some pre-release game code. Bowen rocks at this sort of thing, I just shift 1's and 0's around)
Modes demonstrated in this video:
Modes:
1. Draleana - Shoot the right 3 drop targets 3 times to start mode. Hit drop targets until you spell DRALEANA. Completion awards 1M points.
2. Comet Chaser - Shoot the left orbit 3 times to start Comet Chaser. From there, hit the skillshot by knocking down the lower drop targets and shooting the ball into the shooter lane, then shoot the lit orbits to complete the mode.
3. Dunk Tank - Complete all 3 dunk tank targets on the left to start Dunk Tank mode. From there, you have a set time to complete a left to right orbit, and a right to left orbit in sequence. Completion lights Ringleader Multiball at the scoop.
4. Ringleader Multiball - 3 ball multiball with 30 second ball save. Jackpots are available at the ramps, scoop re-lites jackpots.
5. Mystic Martians Award - A shot to the scoop when no other scoop modes are running awards a random martian award.
6. Ringleader Mode - 3 consecutive shots to the ringleader ramp start this mode. To complete, shoot each ramp 3 times in succession. Completion awards 1M points.
7. Cosmic Clown Mode - 3 consecutive shots to the cosmic clown (right) ramp start this mode. To complete this mode, you must clear all 10 shots to the standup and drop targets.
8. Security Force - Completing the lower inlane/outlane lamps twice starts this mode. When this mode starts, you must complete the 4 green lit shots. Careful though as these shots change every few seconds.
9. Skillshot - Plunge the ball and you have 10 seconds to hit the lower drop targets. Shoot the ball back into the shooter lane to get a skillshot award. Awards increase the more you make the skillshot.
Each mode completion advances the Ringleader or the Cosmic Clown tally by one. You must get both tallies to 5 in order to win control of the Cosmic Carnival. Half the modes belong to the Cosmic Clown, half the modes belong to the Ringleader.
Fantastic! Well done. Very helpful!
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