I joined the club recently. I traded straight up for a Mario I'd had for a while. I think we are both pretty happy.
There are a few switches out, and a few other things I will have to correct. I doubt the previous owner was aware of anything and I'm not very concerned. Might as well bounce a few questions off though.
1. My kickback switch isn't working. It wasn't working when I got the game, but clicked and registered when I pushed it below the level the ball would be able to. I saw that the tab the wire is welded to was bent, so I straightened it. That worked for a day and then the next day it stopped working again. It's a different geometry and part number from the other rollovers, and Marcos doesn't seem to carry them. Any ideas there?
2. My upper ramp is makeable, but it's pretty rare. After playing yesterday I popped up the playfield and noticed that the coils were all the same (blue) and that the main flippers were hardly warm after a few games, but the upper coil was a little toasty. Not hot, but not exactly comfortable to touch. They all ohm'd out the same, but the upper one does seem to have something odd going on. Any help there would be appreciated.
Those are the two major things. Mine is a re-import from Germany, so I'll have to get 3 mechs to replace the DM mechs that are in there now. That, switches, and seeing if the upper flipper is ok are all that it should need before it can go out on location. My players have been asking about it since they found out I got it. It's a very fun game and even without the kickback working I knocked off the old GC in a day of ownership.