;hardcoded sound table
L5811:
dw L5883 ;spinner
dw L58F8
dw L581D
dw L5916
dw L584F ;rocket score
dw L5831 ;pop bumper
L581D:
db $A4,$04,$C1,$A2,$00,$E4
L5823:
db $0E,$05,$02,$02,$09
L5828: ;add player sound
db $00,$03,$06,$00,$40,$03
dw L5828
db $08
pop_sound:
L5831: ;pop bumper sound
db $A2,$01,$00,$A4,$08,$00,$05,$02,$0E,$00,$03,$A2,$1C,$82,$A4,$07,$20,$02,$10
L5844:
db $00,$03,$07,$FD,$00,$FF,$D0,$03
dw L5844
db $08
L584F: ;drop target (rocket score) sound
db $A2,$02,$00,$A4,$08,$00,$0E,$05,$02,$02,$20
L585A:
db $00,$02,$07,$01,$00,$FF,$00,$03
dw L585A
db $08,$A2,$02,$3E,$A4,$00,$80,$0E,$05,$00,$00,$01,$A4
db $05,$56,$A2,$02,$D5,$02,$0A
L5878:
db $00,$03,$07,$02,$00,$00,$40,$03
dw L5878
db $08
spinner_sound:
L5883: ;spinner sound
db $A2,$00,$40,$A4,$02,$00,$05,$02,$0E,$02,$1E
L588E: ;background sound?
db $00,$01,$07,$00,$30,$02,$00,$03
dw L588E
db $00,$0A,$08,$A2,$01,$00,$A4,$80,$00,$0E,$05,$02,$02,$14
L58A6:
db $00,$02,$07,$01,$00,$F8,$00,$03
dw L58A6
db $08
tilt_sound:
L58B1: ;tilt sound
db $A2,$0A,$00,$A4,$08,$00,$0E,$05,$02,$02,$23
L58BC:
db $00,$05,$06,$00,$C0
L58C1:
db $03
dw L58BC
db $08
L58C5:
db $A2,$04,$00,$A4,$20,$00,$05,$02,$0E,$02,$0A
L58D0:
db $00
L58D1: db $02,$07,$FF,$80,$FE,$00,$03
dw L58D0
db $08
L58DB:
db $A2,$00,$9C,$A6,$C0,$00,$05,$5B,$0D,$02,$34
L58E6:
db $00,$02,$06,$00,$30,$03
dw L58E6
db $08
L58EF: ;add player sound
db $A4,$02,$8E,$A2,$05,$A8,$04
dw L5823
L58F8:
db $A2,$01,$60,$A4,$03,$A8,$05,$02,$0E,$02,$14
L5903:
db $00,$03,$06,$00,$40,$03
dw L5903
db $02,$06
L590D:
db $00,$01,$06,$FF,$E0,$03
dw L590D
db $08
L5916:
db $A2,$08,$00,$A4,$05,$FE,$0E,$05,$02,$02,$10
L5921:
db $00,$02,$06,$FF,$90,$03
dw L5921
db $02,$20
L592B:
db $00,$01,$06,$00,$D0,$03
dw L592B
db $08
coin_up_sound:
L5934:
db $A4,$26,$54,$A6,$80,$00,$0B,$05,$7A,$00,$78,$08,$A6
db $A0,$00,$A0,$01,$00,$A0,$92,$01,$05,$BA,$00,$3C,$05,$AA,$00,$20
db $05,$9A,$00,$10,$05,$8A,$00,$08,$05,$7A,$A0,$00,$01,$00,$08,$08
game_over_sound:
reset_meteor_sound:
L5961: ;reset meteor bank sound
db $A6,$A0,$00,$A0,$01,$00,$A0,$92
db $01,$05,$3A,$00,$08,$05,$4A,$00
db $0A,$05,$5A,$00,$0C,$05,$6A,$00
db $10,$05,$7A,$00,$18,$05,$8A,$00
db $20,$05,$9A,$00,$30,$05,$AA,$00
db $38,$05,$BA,$A0,$00,$01,$00,$60
db $05,$00,$08
;big game version of the same sound
; db $a6,$a0,$00,$a0,$01,$00,$05,$3a
; db $00,$10,$05,$4a,$00,$14,$05,$5a
; db $00,$18,$05,$6a,$00,$20,$05,$7a
; db $00,$30,$05,$8a,$00,$40,$05,$9a
; db $00,$60,$05,$aa,$00,$70,$05,$ba
; db $a0,$92,$01,$a0,$00,$01,$00,$fa
; db $08
;bonus countdown sound
L5994:
db $A2,$0A,$00,$A4,$06,$00,$0E,$05,$00,$01
L599E:
db $07,$FF,$D2
db $00,$00,$A4,$06,$00,$01
L59A7:
db $07,$00,$00,$FF,$D0,$01
L59AD:
db $08