(Topic ID: 232162)

Connecting ColorDMD to an Arcade Power Supply.

By RestonVA

5 years ago


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  • 20 posts
  • 6 Pinsiders participating
  • Latest reply 5 years ago by Pin_Guy
  • Topic is favorited by 2 Pinsiders

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#18 5 years ago
Quoted from RestonVA:

To prevent blowing fuse F116 continuously I want to connect a ColorDMD CHROMA REV A1 to a HAPP 110W power supply.
Other topics about this seem to contradict each other and when I asked the people from colorDMD I got the following reply:

Fuse F116 blew while other mods were disconnected, so I want to go ahead and connect it to an external power supply.
The power supply has:
p1 +5V
p2 GND
p3 GND
p4 -5V
p5 +12V
p6 - FG
p7 AC 115V
p8 AC 115V
As 115V Source I found a loose 9 pin male connector providing power when the machine is switched on. I found that his is an undocumented bill acceptor cable with the following pinout:
s4 AC 115V (white)
s6 AC 115V (black)
s7 credit (+) [N.O.] (orange/red)
s8 credit (-) [Common] (black/white)
I am not sure how to exactly connect each wire and ground it correctly, is the table below correct?
c2 (ground) to p2 (GND)
c3 (12V) to p5 (+12V)
p7 (AC 115V) to s4 (AC 115V white)
p8 (AC 115V) to s6 (AC 115V black)
Any ground wires, what is FG?[quoted image][quoted image]

"FG" is frame ground. I believe that "Ground" can be tied to "FG" and then both to the game's ground braids and service outlet housing that is grounded.

#19 5 years ago
Quoted from WeirPinball:

color dmd draws from both 12v and 5V and just takes the high voltage out of the equation. If you have a toasted high voltage section on your dmd board it is a great alternative to getting a new board.

I believe I read that the newer COLORDMDs no longer have/need the 5V connection.

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