Quoted from donkadelic:I was waiting for the part where you tell me who the better designers are at the moment. I don't feel the old guard qualifies as honestly, even Wonka we've seen before in many forms.
TnA was a tremendous game-changer, despite your low opinion of it. Put spooky on the map and was a great success, especially considering its humble origins. Considering Elwin had arguably the best game last year (maiden), and the best game this year (jp), I don't know how you don't at least put him in the Top 2.
And again, i don't think you can compare a theme like rick & morty with a designer like danesi to rob zombie (crap game sorry) or tna (no theme or limit).
If they had said we're only gonna make 400 tna's, I think we'd see a similar slow appreciation value.
I would definitely agree with Keith, but I would put Eric ahead of Scott. What he did with JJP Pirates, especially for a first outing was amazing and dwarfs the effort of a modern take on a system 7 game IMHO.
Quoted from donkadelic:This thing is going to generate insane money on location, just for starters. Every serious operators gonna want a couple.
When looking at projected sale value and potential earnings, you have to take the past into effect in my opinion. No Spooky games have ever appreciated in value, in fact a game like Zombie is hard to give away at rock bottom prices. That and Spooky games historically are not great earners, cost a premium over a Stern Pro and are more of a pain to keep running in location environment. I know of only one op locally here that is in on Rick and Morty and that is because he is on everything. Obviously there can be a first time for everything, but right or wrong, no other ops here have any interest in operating a Spooky game.