****As of now pin2dmd isn't compatible with RGB.DMD. Mostly documenting the process. Hopefully it'll evolve and be compatible or something else will come along****
Doesn't look like there is a thread specifically about using the Pin2DMD software to colorize files for use on the rgbDMD project. Figured I would start one!
I am sure there will be a lot of questions and it would be cool to share some data dumps off PinMame......for us on Macs it's tough and then the only PC I have will run PinMame but not visual pinball so I have to play the game in simulation which......is not a lot of fun.
SO colorizing techniques, data dumps, whatever!
First thing first. You need to get the Pin2DMD editor:
In german BUT google will translate it for you if you ask nicely.
Secondly, and this is a little over my head you need a data dump from Pinmame (or I think there is talk of being able to get the feed directly from the rgbDMD board down the road once a host client can be setup)
To do this you need to replace your old boring .dll file with a special .dll file in your PinMame folder:
Another German tutorial that Google will translate. This reviews the process of outputting the DMD animation data:
http://go-dmd.de/2015/03/17/go-dmd-animationen-aufnehmen-mit-visualpinball/
MAKE SURE to create the tmp directory on your system drive (C: or whatever the root of your Windows drive is). Then zip up the text file in a 7z archive using 7-Zip and load the 7z file into the goDMD animation editor.
Once you have the data you need to bring it into Pin2DMD editor. Here is a video about that process.
Ok. Now that should get you started. Now let's play!