I would like to formally request (through a forum post, as you do) that you extend SIGMA technology to the color DMD products. I think that for games with "Darker" DMD content (like STTNG with it's space setting) the negative space between the dots is just fine. But for games with "lighter" DMD content, (like white water, with it's daytime scenes and bright colors) the negative space darkens those colors, and affects the quality of those colors. Tans look grey, yellows look sickly, etc. SIGMA is so much brighter and more vibrant, and on wh2o I think it would make it look so much better. The brightness of that TZ display at TPF was amazing, and I felt it overshadowed the wh2o display right next to it. Wh2o still looks nice, but that game in particular would. benefit greatly from the sigma treatment.
Also, question. After I buy it and flash it for wh2o color display, can I reverse it back to the sigma capable single color display?
Thanks.