(Topic ID: 171786)

ColorDMD - LCD versus LED?

By goatdan

4 years ago


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  • 841 posts
  • 267 Pinsiders participating
  • Latest reply 8 days ago by Darscot
  • Topic is favorited by 97 Pinsiders

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5 key posts have been marked in this topic

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Post #3 Vendor update on available combinations Posted by Dmod (4 years ago)

Post #23 Vendor update on hardware revision for future display boards Posted by Dmod (4 years ago)

Post #30 Led displays take less power than lcd setups Posted by Dmod (4 years ago)

Post #64 Discussion on smoothing algorithm Posted by Dmod (4 years ago)

Post #90 Video of the led display in spiderman Posted by bobukcat (4 years ago)


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#595 2 years ago
Quoted from epthegeek:

The LEDs look better in the games with only 3 brightness levels (wpc, sam) than they do in the newer sterns.

What do you mean with 3 brightness levels?

#610 2 years ago
Quoted from bobukcat:

Are there any characters in the WPC pallet for Custom Message that the LCD cannot reproduce in certain non-dots modes? I wasn't really testing for anything other than getting STTNG (LCD) and CV (LED, obviously) ready for Pincinnati and I put an asterisk in both TNG does not show the asterisk, only CV does. I currently have STTNG set for HiRes but I'll try some of the other modes when I get it pulled out of the lineup and ready to pack up for transport. Obviously this could be game ROM or WPC-89 versus 95 related, etc.

I would say that the game ROM doesn't support the asterisk. Because ColorDMD doesn't display character as in text but only replaces the dots from the existing image. Worst case scenario is that your text might not be colored but should be displayed.

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