Quoted from lucky1:
Stern Star Trek for PIN2DMD was released long before your release and without having any of the problems you are talking about. So we are ripping off technology and used it months before you made it possible ? Very logical. You are definitely not Vulcan.
They really aren't comparable projects in ANY way. Pin2DMD colors the rom itself, meaning no guesswork on what might or might not show up, where, in what layers, percentage reveal, intensity... Coloring the finite set of still images in the rom would be a bit of work, but nothing on the scale of problem solving required to color a game without infringing on the copyright of the IP owners (Stern). Coloring a game without altering the roms, and thus violating copyright, requires a much deeper level of planning and as I said, problem solving. It's one of the main things I like about coloring games, even before the amazing toolset Randy has developed was realized in its current form - the hex editor days (which is still actually part of the coloring process). No comments on the rest of the post, these just aren't the same things.