Quoted from hawkmoon:Will somebody tell me what the hell The Honeymooners have in common with TRON?? Not that stupid remark about Norton,TRON backwards?? oh boy !!
That's exactly what it was. Ed Norton = TRON done
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Quoted from hawkmoon:Will somebody tell me what the hell The Honeymooners have in common with TRON?? Not that stupid remark about Norton,TRON backwards?? oh boy !!
That's exactly what it was. Ed Norton = TRON done
Quoted from epthegeek:Star Trek is extremely difficult to detect and color properly because of how things are drawn on the display in several parts of the game.
People keep saying that, and yet I don't see any difference when I play Star Trek or any other modern Stern that has been colorized. Can you provide a compare and contrast example? Genuinely curious.
Quoted from epthegeek:The latest software update includes several places where the 'score boxes' pop up over dynamic animations, so the challenge is to detect and color not only those entirely random boxes (which appear randomly and also occlude even each other), but the dynamic animation that they're blocking. Some of the Stern games already completed have the same kind of random boxes that pop up, but in most cases what they're covering is not very dynamic - it's either canned animations or static images so you can pick things up from the outlying edges where the boxes don't show up and still color the frame. The hallway animation on avengers was probably the 'busiest' one done so far, and that was no walk in the park.
What would be awesome is if Stern would throw ColorDMD a bone and include an option in the settings to remove those boxes, or make them more predictable than random .. or .. something.
Gotcha. Thank you for explaining it better.
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