I believe that I should offer a bit more information.
The MPU is the microcontroller chip - the Texas Instruments TMS1100, which is basically a TMS1000 with more RAM. This IC uses an internal masked ROM, which is a physical representation of the program data - it is hard coded into the chip. Each program written for the TMS1100 was sent to the TI factory where it was added to the photographic mask that creates the silicon die, which was installed in the package... a DIP28. One cannot simply dump the ROM because this chip has no external data bus, per se, which can be read. Sean R. is one of the leading experts on this technology, and one of the greats in the electronic game hobby. See one of his blogs here: https://seanriddledecap.blogspot.com
Certain versions of the TMS1100 can be coaxed into coughing up their ROM data. Some will offer their PLA data also. The technology to do this is beyond my knowledge. Without the ROM and PLA data, the game code can not be emulated or reproduced, although it can be reverse engineered based on schematics and gameplay. Sometimes the chip will not give up its data, but it will however succumb to an acid bath to dissolve the package. Once the package is gone, the die can be photographed using a special microscope. This photo can then be decoded into its individual bits in both the ROM area and the PLA area. I can't do any of this, but Sean can and may even go as far as to decode the ROM and PLA into actual .bin files... all for the love of the electronic game hobby.
I sent the TMS1100 from what looked like a prototype board which came with my cabinet. I sent the chip only. Along the way the chip in its sub-package came out of the envelope that I sent. People send me chips like that all the time... silly of me to expect it to make it the entire trip, considering the rarity of this one.
That all being said, I am willing to sacrifice the only MPU that I have for this game in order to retrieve the game ROM. With that ROM, a substitute of some kind can be made in order get those who are without working boards to have a game that plays. I'm not saying that I can or will make that substitute, although not having a working board makes pretty good motivation. Sean has, with a little success, made a PIC emulator of the TMS1100 that functions.
Rarity does equate to value. The gameplay of Cosmic Wars in its present state is not very good. It would benefit from a code rewrite or a hardware conversion. There are functioning Cosmic Wars in pinball museums all over the world. Heck, one was for sale on Pinside not too long ago. This is why the preservation of this one unit may not be that important. Importance often equates to dollars.... so if someone were to offer me enough dollars because it's that important, I'd gladly make the exchange.
I have already heard back from the USPS customer service rep in the destination city. Hopefully, they can retrieve the package.