(Topic ID: 72252)

Club Spidey (Spider-Man) - Members and guests welcome

By TimeBandit

8 years ago


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  • 2,258 posts
  • 295 Pinsiders participating
  • Latest reply 4 days ago by Pinball-Obsessed
  • Topic is favorited by 118 Pinsiders

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“Club Spidey (Spider-Man) - Members and guests welcome”

  • Spider-Man is the best Stern Pin 49 votes
    21%
  • Spider-Man is the best Super Hero Pin 123 votes
    53%
  • Black Spider-Man is Shiny 62 votes
    26%

(Multiple choice - 234 votes by 217 Pinsiders)

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There are 2,258 posts in this topic. You are on page 44 of 46.
#2151 4 months ago
Quoted from pinnyheadhead:

Not being a price pumper but I would package BSM as an LE like it is and try to shoot higher. It’s a nice game. Love the mirrored BG.
That being said SM has really good value for how good it is. From the time range. TSPP and LOTR can get good prices and I don’t think SM should be too far behind. In general 2000-2010 sterns were built really well and pretty loaded.

My Vault is as fun or more fun than machines I paid double for.Great Value.

#2152 4 months ago

Very happy to be back in the club. My first three-pete game, lol. Just finished installing Tilt Graphics art blades. I really love how they look. I still have my Back Alley buildings and subway from my previous game, but I never did get the buildings to fit quite right on the vault. And without the buildings to balance it, I fear the subway makes the right side feel too unbalanced. I think I will just leave it like this. These blades really finish off the vault well I think.

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#2153 4 months ago

Yeah, the Back Alley stuff was great for covering up the awful plastics photoshop on the standard version, but I never felt the need for them on the vault. I'm a two-timer and learned my lesson on the first sell.

#2154 4 months ago

I thought the background would hold up well from the translite to work for artblades too. Should make a nice set all together. PM me if anyone is interested.

PST BLADES (resized).jpg
#2155 4 months ago
Quoted from Jediturtle:

Very happy to be back in the club. My first three-pete game, lol. Just finished installing Tilt Graphics art blades. I really love how they look. I still have my Back Alley buildings and subway from my previous game, but I never did get the buildings to fit quite right on the vault. And without the buildings to balance it, I fear the subway makes the right side feel too unbalanced. I think I will just leave it like this. These blades really finish off the vault well I think.
[quoted image][quoted image]

She's pretty!!! If you want to sell the buildings and subway let me know

#2156 4 months ago
Quoted from Jamesays:

My Vault is as fun or more fun than machines I paid double for.Great Value.

Yes I have a Vault, but like all the SM and over the years any friend who was looking for one I said grab the first local one that come up for sale of either model and they would be happy .

#2157 4 months ago
Quoted from Turtlepower169:

She's pretty!!! If you want to sell the buildings and subway let me know

Damn..... you beat me to it LOL

#2158 4 months ago
Quoted from Ceckitti:

Damn..... you beat me to it LOL

Haha...nothing to be beaten on. I really can't sell the buildings as I have done some...er....modifications trying to get them to fit right on my previous vault. The long building that goes behind Goblin is basically destroyed. When nothing else worked, I thought maybe using the front facade only would work, but it looked really silly. So...yeah...I do not have the kind of skill it would take to make it look right again.

The subway I still may or may not use. It might end up as a topper even. I like that damn thing quite a bit.

#2159 4 months ago

Wow Pinstein translite in on my SMVE! Good quality nicely packaged and quick shipped! Highly recommend.

You know what it looks like

#2160 4 months ago
Quoted from gambit3113:

It does, but the Ultimate version of GG is really dumb looking.

I stuck a few "Hulk...SMASH!" call outs from the Avengers pin into my SMVE. Green body & purple pants.

#2161 4 months ago

Howdy, I’m fixing up my project Spider-Man. The Doc Ock hole is badly damaged and I wasn’t sure what to do about it short of swapping the playfield, which I don’t want to spend the money on right now. Anyway, after looking at several options, I decided to try covering it up with a piece of carbon fiber sheet. I’ve got a CNC router so it cut cleanly. It’s only slightly thicker than Mylar.

I was wondering what you guys think of this cover-up. I was originally hoping to do an overlay, but I think that’s beyond my skill level.

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#2162 4 months ago

It looks good to me. The black carbon fiber looks like the material from the black spiderman suit. Well done!

#2163 4 months ago

Good alternative imo. I’d make a couple more, the carbon fiber does start to seed after a while at the lip.

#2164 4 months ago

Let’s just show this again for weekend fun since it’s solid and legit. My friend somehow got the combo champion. Jerk!

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#2165 4 months ago

Hi all! Spider-Man is my first Pin purchase and is currently the only table I own. I picked it up last spring and have been having an absolute blast playing it. I've been having an issue though. Has anyone ever experienced balls sticking at the right orbit behind that spring gate that's located next to Dock Ock and the "lock" insert? It's happening to me frequently enough to be annoying. Balls will nestle and get stuck at that gate and won't come loose without nudging the table. I've already verified that the table is level and have the pitch of the table a little steeper than level, with the bubble touching the top line. At first I thought that maybe the balls had become magnetized and were sticking there against the metal lane guide becasue, but new balls did not fix the issue so now I don't think it's a magnetism issue. After having closely examined the area and manually recreating the issue, now I'm thinking it might be becasue the "lock" insert that is located right there is just ever so slightly raised above the surface of the playfield surrounding it. It's very minor but might be just enough to hold a ball in place that happens to nestle perfectly between the metal lane guide and insert behind that spring gate. Any thoughts or ideas on this and what I might be able to do to correct it?

#2166 4 months ago
Quoted from ledzepp79use:

Hi all! Spider-Man is my first Pin purchase and is currently the only table I own. I picked it up last spring and have been having an absolute blast playing it. I've been having an issue though. Has anyone ever experienced balls sticking at the right orbit behind that spring gate that's located next to Dock Ock and the "lock" insert? It's happening to me frequently enough to be annoying. Balls will nestle and get stuck at that gate and won't come loose without nudging the table. I've already verified that the table is level and have the pitch of the table a little steeper than level, with the bubble touching the top line. At first I thought that maybe the balls had become magnetized and were sticking there against the metal lane guide becasue, but new balls did not fix the issue so now I don't think it's a magnetism issue. After having closely examined the area and manually recreating the issue, now I'm thinking it might be becasue the "lock" insert that is located right there is just ever so slightly raised above the surface of the playfield surrounding it. It's very minor but might be just enough to hold a ball in place that happens to nestle perfectly between the metal lane guide and insert behind that spring gate. Any thoughts or ideas on this and what I might be able to do to correct it?

Is the little one way mini gate bent down or too far to the right causing a ball trap? You can check for magnetization of the balls with lightweight paper clips.

#2167 4 months ago
Quoted from RC_like_the_cola:

Is the little one way mini gate bent down or too far to the right causing a ball trap? You can check for magnetization of the balls with lightweight paper clips.

The mini gate doesn't look bent down to me, but then again I don't exactly have a direct point of reference to compare it to. I'll have to look more closely at some photos and see if I notice anything different about the appearance of the one on my table. I'll also check to see if I can slide it inward at all. Thanks for the tip with the paperclips as well.

#2168 4 months ago
Quoted from ledzepp79use:

The mini gate doesn't look bent down to me, but then again I don't exactly have a direct point of reference to compare it to. I'll have to look more closely at some photos and see if I notice anything different about the appearance of the one on my table. I'll also check to see if I can slide it inward at all. Thanks for the tip with the paperclips as well.

I would just run a ball along it manually to see if the gate is causing the hang-up or not. I would be very surprised if it's just a slightly raised insert stopping the ball if you are really at the proper pitch. I know you mentioned the bubble is at the top line, but know that the bubble can often not be trusted. I would use a digital level, angle finder, or even a phone app to check, and make sure you are checking directly on the playfield (not the glass, cabinet, etc). Sorry if that is information you already know, but just covering the basics since you mentioned it's your first machine. At either rate, it seems to me the playfield would have to be super shallow and floaty to allow a ball to stop there.

#2169 4 months ago
Quoted from Runswithscissors:

Howdy, I’m fixing up my project Spider-Man. The Doc Ock hole is badly damaged and I wasn’t sure what to do about it short of swapping the playfield, which I don’t want to spend the money on right now. Anyway, after looking at several options, I decided to try covering it up with a piece of carbon fiber sheet. I’ve got a CNC router so it cut cleanly. It’s only slightly thicker than Mylar.
I was wondering what you guys think of this cover-up. I was originally hoping to do an overlay, but I think that’s beyond my skill level.[quoted image][quoted image]

I think it looks good. You might have to put a piece of mylar down in front of it as the ball may jump up and hit Doc Ock and not go in. I had that happen when I put on the Cliffy magnet protector. The mylar made it not as much of a lip and the ball didn't jump.

#2170 4 months ago
Quoted from Jediturtle:

I would just run a ball along it manually to see if the gate is causing the hang-up or not. I would be very surprised if it's just a slightly raised insert stopping the ball if you are really at the proper pitch. I know you mentioned the bubble is at the top line, but know that the bubble can often not be trusted. I would use a digital level, angle finder, or even a phone app to check, and make sure you are checking directly on the playfield (not the glass, cabinet, etc). Sorry if that is information you already know, but just covering the basics since you mentioned it's your first machine. At either rate, it seems to me the playfield would have to be super shallow and floaty to allow a ball to stop there.

I have run it manually through that area and it's hard to say what's causing it. I'll use your advice and set the level and pitch directly on the playfield rather than the glass as I've been doing. Your instincts were good to suggest that and I appreciate it. If push comes to shove and everything is level and pitched properly and I've checked everything that has been suggested and it still does it I'll probably just see if I can get a replacement for that gate to be sure that's not what's causing it. Thanks again.

#2171 4 months ago

The full Pinstein SM Vault package, in all its glory. This is how the game should have looked from the start.

The blades are awesome. Every art blade should be made like these. The material is so much sturdier and more clearly durable and scratch resistant than anyone else’s blades. Buy with confidence.

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#2172 4 months ago

What a trio. RIP Lyman.

#2173 3 months ago

The new translite while so nice wasn’t being lit up enough with the stock fluorescent tube. So an Arcade Upkeep Dimming Backbox Panel did the trick, also got the Arcade Upkeep Stern Smart Color Under Cabinet Kit for it.

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#2174 3 months ago
Quoted from PinRob:

The new translite while so nice wasn’t being lit up enough with the stock fluorescent tube. So an Arcade Upkeep Dimming Backbox Panel did the trick, also got the Arcade Upkeep Stern Smart Color Under Cabinet Kit for it.
[quoted image][quoted image]

Thanks for the pic, it’s much better than the one on their website. So is it worth the $? Looks like it does a pretty good job of lighting the translite.

#2175 3 months ago
Quoted from MasterBlaster:

Thanks for the pic, it’s much better than the one on their website. So is it worth the $? Looks like it does a pretty good job of lighting the translite.

I have on on my OG Spiderman and it is great. Lights the transilite way better and makes it pop. As a bonus, they dim when you are playing so you don't get the glare on the glass. It is definitely a win win.

#2176 3 months ago
Quoted from MasterBlaster:

Thanks for the pic, it’s much better than the one on their website. So is it worth the $? Looks like it does a pretty good job of lighting the translite.

Yes it’s worth it. They also go on sale every year Black Friday I think. And you can adjust how much they dim or not during gameplay and attract mode. Lights up soooo much better than the fluorescent tube.

#2177 3 months ago
Quoted from PinRob:

Yes it’s worth it. They also go on sale every year Black Friday I think. And you can adjust how much they dim or not during gameplay and attract mode. Lights up soooo much better than the fluorescent tube.

Looks like I have one more mod for the wishlist!

#2178 3 months ago
Quoted from Supersquid:

I have on on my OG Spiderman and it is great. Lights the transilite way better and makes it pop. As a bonus, they dim when you are playing so you don't get the glare on the glass. It is definitely a win win.

I agree and really love mine BUT I will say that if you have the LCD ColorDMD like I do, while in attract mode you will see a very slight shadow on the bottom center of the translite from the top of the display that sticks up over the speaker panel. You don't really see it during the game because it's dimmed down a lot and I still think it's much, much better than the tube but it is something to be aware of especially if you are really OCD or someone that's going to be really bothered by it.

#2179 3 months ago

I bought SMVE when announced. Its been my favorite
Stern and gets plenty of play. Had replacement play field.

Got a few games in today it's awesome.

#2180 3 months ago

Spider black made it upstairs. Ended up adding HD glass and Pinstadiums. UV tied into the sandman flasher makes the game feel more modern.

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1 week later
#2181 3 months ago

Has anyone tried loading the Vault code on the standard edition?

#2182 3 months ago
Quoted from Swoods5688:

Has anyone tried loading the Vault code on the standard edition?

I know the opposite has been tried and does not work. I believe, due to board revision mismatch.

#2183 3 months ago
Quoted from RC_like_the_cola:

I know the opposite has been tried and does not work. I believe, due to board revision mismatch.

I think someone did do a VE build with the J.J.J. call-outs ported into it though.

#2184 3 months ago

Green goblin web added to my Vault

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#2185 3 months ago

Got my smve alt translite from Pinstein today. Looks so much better!!!

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1 week later
#2186 88 days ago

I recently sold my original SM. Pulled these off prior to selling.
I bought these side rails back when Steve Ritchie has making/selling them.
The red back piece is a separate piece that sandwiches behind.
Does anybody remember what they were going for back then? Or have you seen them for sale recently ?

The topper is made of metal - I have no idea where I got it or what i paid for it.

Thanks for any info on these so I can add good descriptions when I post an ad.

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#2187 88 days ago
Quoted from MadMaxDad:

I recently sold my original SM. Pulled these off prior to selling.
I bought these side rails back when Steve Ritchie has making/selling them.
The red back piece is a separate piece that sandwiches behind.
Does anybody remember what they were going for back then? Or have you seen them for sale recently ?
The topper is made of metal - I have no idea where I got it or what i paid for it.
Thanks for any info on these so I can add good descriptions when I post an ad.
[quoted image][quoted image][quoted image]

It is a Matt McKee topper. The topper lighting is an add-on.

#2188 87 days ago
Quoted from DCFAN:

It is a Matt McKee topper

Thanks for the hint/info. I did find where they used to be for sale. Europe had them for $150 but they’re out of stock. There are posts of them for sale about 10 years ago - makes sense, that’s about when I found my machine in Iowa.

#2189 87 days ago
Quoted from DCFAN:

It is a Matt McKee topper. The topper lighting is an add-on.

Cool. I also have one on my Spidey, and had no idea where it originated.

#2190 87 days ago

Always LOVED that topper. If memory serves that had to be one of, if not the first aftermarket topper ever sold. If I had the ceiling room I would love to have one. I'm assuming I don't, but just in case...how tall is it?

#2191 85 days ago

I'm sure it's in here, but I apologize. I just got my machine and I love it so far! Only complaint so far is the music. Just curious if anyone has custom code using the movie music?

#2192 85 days ago
Quoted from Jediturtle:

Always LOVED that topper. If memory serves that had to be one of, if not the first aftermarket topper ever sold. If I had the ceiling room I would love to have one. I'm assuming I don't, but just in case...how tall is it?

It's 4 3/4 inches tall.

#2193 83 days ago

A ball hit one of these flipper web plastics and broke it (photo taken before the accident)
Can’t remember where I got them?
Anybody know where to get a set ?
Thanks!

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#2194 83 days ago

who would want to?

Quoted from Swoods5688:Has anyone tried loading the Vault code on the standard edition?

#2195 82 days ago
Quoted from MadMaxDad:

A ball hit one of these flipper web plastics and broke it (photo taken before the accident)
Can’t remember where I got them?
Anybody know where to get a set ?
Thanks!
[quoted image]

Though yours look translucent these are opaque red

https://cointaker.com/products/spiderman-flipper-toppers-3

#2197 82 days ago

The easiest Must do Mod for this game is to get a red(dococ)/green(Goblin)/Orange(sandman)/Blue (venom)Led strips
about 10 bucks each and mount them to Bottom/ back Of cab and hook each one to its respectable color Flasher in Game
During games it is great to See The color Emanate from The Floor and wall and
After your game when the SM Song plays, Just Watch that Color Show to go with the tones of the music Score like in Close encounters of the 3rd kind movie

#2198 82 days ago

I’ve been wanting to get some flipper bat covers as well.

Any chance either of you guys could show what they look like on your game, please?

Also, does anyone know where I might be able to get a nice spidey decal for a Pingulp? I’ve only been able to find stickers on eBay. (Looking for something like the one I have for Deadpool)

Any info is appreciated, thanks!

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#2199 82 days ago
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#2200 82 days ago
Quoted from PinFever:

The easiest Must do Mod for this game is to get a red(dococ)/green(Goblin)/Orange(sandman)/Blue (venom)Led strips
about 10 bucks each and mount them to Bottom/ back Of cab and hook each one to its respectable color Flasher in Game
During games it is great to See The color Emanate from The Floor and wall and
After your game when the SM Song plays, Just Watch that Color Show to go with the tones of the music Score like in Close encounters of the 3rd kind movie

You had my curiosity…but now you have my attention . I’m putting this on my todo list.

You have any video of yours in action?

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