(Topic ID: 200459)

Close Encounters ball 2 kickout

By photoboy

6 years ago



Topic Stats

  • 2 posts
  • 2 Pinsiders participating
  • Latest reply 6 years ago by noflip95
  • No one calls this topic a favorite

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#1 6 years ago

I recently moved and my game was working fine. Once I set it up at the new house I powered it up and it played fine but when the first ball is done it will not kick out the second ball. Kicks out the first ball with no problem and everything else works as it should but it just won't kick out that second ball. Any ideas?
Thanks,

#2 6 years ago

Hello

This must be the detection of the outhole that doesn't work.
At the game start, for the first ball, its presence in the hole is not controlled and is always ejected. But for the second ball, the CPU look for its return in the outhole.

Check the outhole switch and also the J7 connector.

On SYS 1, this switch is wired on the J7 connector, such as the others switches of the matrix - but is not part of the matrix.
Using the test procedure, it's not possible to check if this switch works or not : the test 13 detect all closed switches on matrix, but not the outhole.

You can easily check if this switch is detected or not: add some bonus (drop targets). Then when the ball is loose, if the outhole is detected, the bonus should be decrease. If not, the switch is not detected.

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