Update: HowardR nailed it. The CCM Sky Rider starts as it should! The problem was in the score reels. On each of the 16 reels, there needs to be a connection between two of the soldered connections, and all are connected in series. If one is out of whack, the relay bank will not reset and the game will not start. Numbering the lugs along the top of of the PCB, starting from the rear, these two lugs involved in the relay bank reset are numbers 9 & 10. The are connected only when the reel is on 0.
FYI: Lugs 1 & 2 are connected on every number except when the score reel is on 0. These are involved in resetting. Lugs 11 & 12 are connected only at 9 and permit bumping up the next higher score reel.