haha that is a bit extreme! but yeah I could see it if the game is for a little kid.
I have to admit, I cheat a bit on my STTNG, in two ways:
1. I have the lane extenders installed. the game is just more fun when balls last more than ten seconds. Those outlines are still a huge threat -- almost nobody makes it to the Final Frontier. I don't feel bad. I've heard others say even Steve Ritchie approves of them.
2. I've adjusted the rules so that new players and kids can get to Borg Multiball once per game almost guaranteed. Upon ball launch on STTNG, you can pick one of five rewards. one of these rewards is "lock a ball". Normally, it only lets you pick that reward twice, but i changed it to 3 times, so that if i'm showing the game off to a non-pinball friend or trying to get a kid to see what's awesome about pinball, etc, i can just tell them to pick "lock a ball" on all three of their balls, so on the third one they are guaranteed to get Borg Multiball, which is a really cool light show and a really cool multiball mode. the whole table goes dark, Borg ship lights up green, The Borg come on the DMD and threaten you. then you start out firing the laser cannons at the ship, a three ball multiball starts, and you potentially have the Borg ship firing balls at you if you make the super jackpot. It's a much more impressive intro to pinball than the stock version of STTNG, which basically would only show them the joys of losing all 3 balls down the left or right outlane within 45 seconds of starting the game.