Okay, so upon play, games were hitting the 100s of millions in short order, as the warp ramp switches were bursting intermittently.
A few things I've done...
1) I switched back switches 47 and 49 to the old targets, reconnecting them as they originally were. As with the new targets, the old ones still work on a switch test, and the problem remains, so the new targets themselves weren't specifically the cause.
2) Didn't see any obvious solder splash on boards/connectors underneath either of the switch locations (but to be honest, it's entirely possible that I don't know what I'm actually looking for... Was thinking small silver blobs on the tops of boards or wires, but I didn't see any.)
3) Looked for wires/lamps touching; didn't find anything either...
4) Tried following that green/orange wire, but as we head down the playfield, they snake into a nest of wires, and the only places that I follow out are to the opto boards, which, as we know are giving the problem...
5) Did some more testing on the opto boards... Here's what was able to determine (referring to the image below as a reference).
see below.
Okay, so, for reference...
Opto board 1 controls switches 13 & 14 - warp ramp entrances
Opto board 2 controls switches 33 & 34 - center lock optos
Opto board 3 controls switches 35 & 36 - warp ramp exit
Opto board 4 controls switches 37 & 38 - Both optos for right ramp.
And, as another reminder, switches in red are the ones that are firing.
Memory lane
What I found:
Plugging in all 4 triggers crazy firing of all of the switches in red above.
Plugging in opto board 4 (even by itself) triggers nearly constant firing of switches 33 & 34 (the switches controlled by opto board 2).
Moving on:
Plugging in EITHER boards 1, 2 or 3 on their own seem to be okay. At the very least there's not IMMEDIATE firing of anything.
Plugging in boards 2 and 3 together seem okay as well. I've played a bit, there doesn't seem to be random firing (yet), and gameplay seems to be okay (other than the right ramp being dead because board 4 is off).
Plugging in board 1, with either board 2 OR 3, does lead to the firing or (I believe) 33, 34, 35 & 36.
So, the problems seem to be with opto boards 1 and 4, at least that's what I'm starting to conclude... Would this seem right to all of you?
Two possible red herrings:
1) My son says that the warp ramp did rapid fire on one prior occasion BEFORE to the target swap. He figured it was just a one-time thing. Could be a symptom of a bigger problem?
2) When I had all four opto boards plugged, I did get "Center Lane Lockup: Device Malfunction" which might be unrelated, or a result of crazy firing of 33 & 34?
Is it even possible that replacing boards 1 & 4 could actually fix the problem? Or does this sound more like a wiring issue of some kind? (Has anyone ever heard of a problem with an opto board triggering switches controlled by an opto board elsewhere along the line?)