(Topic ID: 240266)

Change my mind: Ghostbusters LE has the worst design of the modern era

By Dr_Gonzo

2 years ago


Topic Heartbeat

Topic Stats

  • 145 posts
  • 80 Pinsiders participating
  • Latest reply 2 years ago by JodyG
  • Topic is favorited by 2 Pinsiders

You

Linked Games

Topic poll

“Change my mind: Ghostbusters LE has the worst design of the modern era”

  • Hate it 112 votes
    53%
  • Love it 99 votes
    47%

(211 votes)

Topic Gallery

View topic image gallery

Screen Shot 2019-04-11 at 12.00.49 PM (resized).png
giphy.gif
BAFD0923-EC18-44CA-B772-248DAD8A6E0D (resized).jpeg
fullsizeoutput_1ee (resized).jpeg

You're currently viewing posts by Pinsider 3pinballs.
Click here to go back to viewing the entire thread.

#40 2 years ago

I put carrot flippers on the game and helps dramatically.

I agree there are a lot of imperfections which I won't list, but it's my wife's favorite and a blast to play. Some people like and some don't that's with every game out there.

#101 2 years ago
Quoted from Rarehero:

There are two problems with the gap.
1. It’s wider than Pedojohn’s normal gap. A friend from Stern told me this was a mistake, but was caught too late to change. (There goes the great design theory)
2. Design elements like gaps don’t exist in a vacuum. It has to take into account the rest of the design & the game’s rules. Most of Pedojohn’s earlier games had simple rules and easier layouts...like Congo, for example. Even with the gap, Congo’s not that hard to keep a game going - and even you aren’t good at it, the rules are very simple (collect the diamonds, pretty much). So a a bigger gap on a pin like that is fine. With Goatf****rs’ other punishing design elements & linear multi-mode ruleset, the extra wide gap is just purely poorly planned design. On top of that - once Dwight knew how the game played, he should have designed the rules to work better with a brutal gameplay design. He didn’t, and unfortunately that made the game worse.

I heard the same thing on the mistake not being caught. Without the Carrot flippers I would hate this game . the longer flippers help but should have been designed with normal gap.

I know the magna slings people don't like, but it fits well with this game as it's like a Ghost stealing your ball. It's my wife's favorite so it's not going anywhere.

With regards to coding....correct, Dwight needs to redo it. I haven't and won't buy another Stern game and I have 4 of them.

#104 2 years ago

I have my carrot flippers lower than the setting on a normal Pinball as that's how they have it designed from factory....Don't know if I raised it to a normal position if it would make the shots harder to hit.

You're currently viewing posts by Pinsider 3pinballs.
Click here to go back to viewing the entire thread.

Hey there! Got a moment?

Great to see you're enjoying Pinside! Did you know Pinside is able to run thanks to donations from our visitors? Please donate to Pinside, support the site and get anext to your username to show for it! Donate to Pinside