(Topic ID: 161029)

Champion Pub Club - Come on in & pound a few...


By Stebel

4 years ago



Topic Stats

  • 417 posts
  • 72 Pinsiders participating
  • Latest reply 9 hours ago by whthrs166
  • Topic is favorited by 27 Pinsiders

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There are 417 posts in this topic. You are on page 9 of 9.
#401 3 days ago

Nailed it! Thanks. And yah, I set that messing around with it in the first place.

#402 3 days ago
Quoted from whthrs166:

So how many of you guys use the post to hit the jabs to knock out your boxer? And do you know how to cheat to knock out your boxer? And finally, do you think it’s cheating to use the post to hit the jabs?

Yes you can’t line up post for jabs. Makes it too easy. Game much harder to become the champ without.

#403 2 days ago
Quoted from Onwallst:

Yes you can’t line up post for jabs. Makes it too easy. Game much harder to become the champ without.

But the great thing about this game is if you do use the post to knock out the boxers how many boxers can you knock out in a game? The knock outs get harder and harder because it progressively requires more jabs to knock out each boxer as you move through the game. Now in order to use the post consistently, your game has to be set up and working correctly. My machine had a broken post so I could not consistently hit the jabs off the post. Once I determined that the post itself was damaged, I replaced it. Now I have the consistency needed to knock out off the post. I think knocking out off the post has to be in the games design. Cheating? perhaps, but maybe just a different play style that is a part of a very unique machine. I think the cheating comes in when you use the Smart Punch to knock the Boxer! Shame Shame...

#404 2 days ago

Ordering LEDs from Pinball Bulbs. Any LED issues besides under the fighter I should be aware of?

Side & back art is on their way.

Thanks!

On another note, I attached some ideas in case anyone likes them. Borrowed the beer mug idea from first post on slings. Seen gloves before but thought it needed more. Mug on top lights up. Not as talented as guys building boxer toppers, but it works. Oh, and they actually sell beer mugs for Ken and Barbie. Those two!!! The life....

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#405 2 days ago

The best mods are colordmd, Mirror Blades, Danger Zone enable, jump rope floor.

#406 2 days ago

Rope floor on order. Added custom rope since last post. So much better. Also added cards for casino night.

Waivering on color dmd. I have them on my other pins, but likes the original for this title. If I go with color, any thoughts on lcd for this one?

Prefer to order Tilt's side art. Has such a pub feel. Love mirror blades but think this is more pub than gym. Any votes or there? Mirrors are amazing and they are on my Elvis, but print looks great for a closed pub feel.

Thanks for the discussion. Still looking for any concerns with LEDs.

Thanks all.

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#407 2 days ago

Really like the little cards. Where did you get those?

#408 1 day ago

Hi all, recent owner of Champion Pub. I cannot for the life of me get the speed bag adjusted so it registers consistently. I think the most I have gotten off of it was 4 registered hits. I have the switch blades as close as possible. Am I missing something? I do not have a manual yet although I think ipdb has a pdf of one. can someone post a picture of their setup? It looks like there was a section of foam back there at some point that has long since deteriorated away. is this essential?

#409 1 day ago
Quoted from lint:

Am I missing something?

Yes you are... Behind the speed bag there is (supposed to be anyway) a recoil pad (my word for it). A small rectangular soft pad that absorbs vibration when the bag is hit. If that pad is missing or damaged, you will get the condition your describing. These pads are behind targets on pf also. That pad behind the speed bag is very important to the operation of the hit counts. Take a look back there.

#410 1 day ago
Quoted from RoboBot:

If I go with color, any thoughts on lcd for this one?

Yes, go with the LCD. Looks awesome on high resolution. Colordmd is worth it's wait on this title. What's really funny is when you are in a fight and you are winning, The boxer in the dmd is all beat up and bruised! It's hillarious!

#411 1 day ago
Quoted from whthrs166:

Yes you are... Behind the speed bag there is (supposed to be anyway) a recoil pad (my word for it). A small rectangular soft pad that absorbs vibration when the bag is hit. If that pad is missing or damaged, you will get the condition your describing. These pads are behind targets on pf also. That pad behind the speed bag is very important to the operation of the hit counts. Take a look back there.

thanks for the quick reply. There is nothing in the bottom of the machine so I guess I need to order one or is there a hardware store equivalent of foam tape or something similar?

#412 1 day ago

I have the color dmd on mine, but the led one. I love it

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#413 23 hours ago
Quoted from lint:

thanks for the quick reply. There is nothing in the bottom of the machine so I guess I need to order one or is there a hardware store equivalent of foam tape or something similar?

Yeah you can use that sticky back foam weather strip stuff. Its about a 1/2" wide. First you need to see if there is anything back there left.

#414 22 hours ago

Where I can get my hands on the elusive Danger Zone switch?

#415 20 hours ago
Quoted from Mtg381:

Where I can get my hands on the elusive Danger Zone switch?

You have to build one out of a switchgate.

Quoted from whthrs166:

I have a source but: you have to make a few modifications. 1. You have to drill new holes in gate structure to get the gate to line up with the posts. 2. You have to modify the gate wire to allow the gate to open one way only.
The part numbers are: 01-9654-2 gate
12-6938 wire gate and mini micro blade switch Parts are found at Marco.

#416 13 hours ago
Quoted from whthrs166:

You have to build one out of a switchgate.

what switch do you use?

#417 9 hours ago
Quoted from Vernisious:

what switch do you use?

A mini micro with a blade lever. You can try part number 180-5128-00.

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