(Topic ID: 188092)

CGC Pinball Production Update


By CGC_DougS

2 years ago



Topic Stats

  • 1,559 posts
  • 240 Pinsiders participating
  • Latest reply 17 days ago by ataritoday
  • Topic is favorited by 130 Pinsiders

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Topic index (key posts)

13 key posts have been marked in this topic

Post #392 Report of AFMR SE delivery! Posted by sandersj (2 years ago)

Post #431 Update from CGC on latest shipping, and details on packaging changes Posted by CGC_DougS (2 years ago)

Post #522 Nifty LED information on cool white LED's for AFMR Posted by NiftyLED (2 years ago)

Post #613 Update from Doug on AFMR build status. LE's now in production. Posted by CGC_DougS (2 years ago)

Post #711 Production update Posted by CGC_DougS (2 years ago)

Post #777 Key posted, but no summary given Posted by CGC_DougS (2 years ago)

Post #820 AFM LE delivered! Posted by kidchrisso (2 years ago)

Post #1157 September 1st Update from CGC Posted by CGC_DougS (2 years ago)

Post #1175 Production update from CGC including game #3 launch targets! Posted by CGC_DougS (2 years ago)

Post #1214 Pre-Expo production update from Doug at CGC Posted by CGC_DougS (2 years ago)

Post #1348 update from CGC with regard to flipper power settings fix in the works Posted by CGC_DougS (2 years ago)


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#383 2 years ago
Quoted from hillbilly:

No doubt MB would be a great remake. I do believe there would be more challenges with that title such as licencing and cost. I would expect that MB would cost more to make than the MMr. Still love the new technology compared to WPC 95 and if they could keep the costs for a standard around the 8-9K it would make sense to produce it.

People keep bringing up licensing. As discussed many times, Universal Monsters are a cheap and easy license, that really shouldn't be an issue (or used as justification for a price bump). Exhibit A: Pinball Arcade was able to make MB without a kickstarter or any other issues.

So no need to beg CGC to raise the price a few grand. If they follow Stern's lead they'll figure that move out on their own!

Also, if CGC wants to be moving 3,000+ games a year, they need to be in the $6k pinball business, not the $10k pinball business.

#388 2 years ago
Quoted from Bronty:

I know this is probably an old topic so excuse the question, but licensing issues aside, what 90s bally/williams machines do they have the info to remake? All of them? Is it just a question of which ones are worth the time and trouble to remake, or are there other factors? I guess what I am asking is, do they have the rights to the entire line up?

Rick has said that PPS has the right to remake all of them as far as B/W is concerned. Additional "licensing issues" arise where the game itself uses licensed IP, and there's additional opportunity for difficulty and cost if actors are depicted in the art. Pinball Arcade has paved the way with some titles, showing that licensing issues aren't insurmountable (e.g. MB). Some others you could imagine being much more difficult (e.g. TAF, where Pinball Arcade ultimately had to redraw the art b/c they couldn't negotiate likeness rights with Christopher Lloyd and Pugsley). It's also conceivable that some IP holders have exclusive agreements with Stern that could make remakes tricky (e.g. IJ, Star Trek). Most people and all corporations like making money, so most of the classics should be "remakeable" if PPS/CGC are willing to put in the legwork to negotiate licensing.

As for licensing costs, this interview with Roger Sharpe is interesting, he says all the licensing deals he's ever done were for "far less" than $100 per machine.
http://pavlovpinball.com/pinball-licencing-101-how-much-why-and-harry-potter/
If that holds true, licensing costs really shouldn't be a huge factor in deciding which games to remake next. Of course the hassle of working out licensing might be a consideration, and if you run across a Christopher Lloyd that just doesn't want his image used, you're going to have to redesign the art (imagine the blowback on Pinside!) or pick another pin to remake.

#402 2 years ago
Quoted from LTG:

And how many years ago was that ? And Raul Julia was still alive, his estate's prices have gone up since then.

The Roger Sharpe article was 2014, and Pinball Arcade got the TAF rights in ~ 2015 (a good 20 years after he died!) Pinball Arcade's costs may or may not be similar to real world pinball licensing, of course, but for reference, their TZ kickstarter (stated purpose: cover licensing costs) had a goal of $55k, and the Addams Family kickstarter had a goal of $97k. If PPS could land in that ballpark (and hopefully they can do better since they already own the B/W rights) that would seem tolerable in the context of a multi-million dollar pinball production.

That's all speculation, of course, my main point is that, based on what Roger Sharpe and some of the Pinsiders that deal with licensing in their work lives have said, many of us tend to over-estimate how much it costs to secure licenses for pinball games.

#407 2 years ago
Quoted from Marcdaddy:

Guys I just got a email Regarding my order for MMR, looks like its shipping before my AFMR Le ( supposedly in the next 3 to 4 weeks at best ) So does this mean the STERN did fulfill some orders on these???

Someone confirmed above that they received a CGC MMR, so they've already been making them ...

EDIT: could have sworn I read this but now can't find the post - I appologize if I was spreading bad info.

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