To those that have played AFMr. How was the callout volume? Is it low like MMr or does it sound normal?
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To those that have played AFMr. How was the callout volume? Is it low like MMr or does it sound normal?
As RH stated, the samples are just way too low. I was curious if they did things differently with AFMr.
The volume of the callouts can be raised, but it takes modifying the firmware. I did it for mine, and they sound much better.
Quoted from chrisnack:On MMr? How did you do that?!
The MMr firmware is composed of a couple linux images that are loaded up onto the beaglebone. If you're crafty, you can extract the images from the firmware file, and mount them on to your filesystem. Once mounted, you can directly access the sample files. I ran them through a program that increases the volume of the callouts. You can also enable the profanity callout if you wanted to as well.
I'd love to, but got nastygrams from Rick when I offered to release it before. Talks about how I would violate IP and all that fun stuff. CGC has the script and knows how to fix it.
I bring this up every once in awhile to prod them into releasing a proper fix. It's been 10 months and still nothing.
I got a chance to put a few games on AFMr this weekend, and I have to say that I was blown away. The lighting on this game really makes it look beautiful. The pictures I've seen on pinside didn't do it justice.
Quoted from ChrisVW:Nope, I wire transferred the $ two weeks ago and then my distro stopped returning my emails. I don't know what's going on...
They must not want return business.
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