Quoted from bkaelin:Resoldered both connections, unplugged the driver board connection. Powered up the game. Coil doesn't fire.
Sounds like I need to check that transistor. Dang it. I have so much trouble using a meter. Never sure if I'm doing it right, and whether the readings are good....
What kind of reading should I be looking for between the three legs, and can I check it without taking the board out of the game?
All right, here we go.
As you pointed out, the Solenoid in question is #1 "Upper Right Popper". Referencing the owner's manual, page 3-5, we see that the transistor in question is Q82. The game's vast majority (read: pretty much all) transistor will reside on the power driver board. So you reference the manual, page 2-10, and you will see on the right right column, item #42 --> circuit designator column = Q82, Description column = TIP36C transistor.
Then, it is all about how much you know/references you have at your disposal.
Get your multimeter, put it on DC Voltage at 2V. This means that the multimeter will read all values at 2V or below.
Testing a TIP36C: Put the red lead of the DMM on the metal tab of the transistor. Put the black lead of the DMM on each of the two outside legs of the transistor one at a time. A reading of .4 to .6 volts should be seen. Put the black lead on the center transistor leg (collector) and the red lead on the metal tab, and a zero reading should be seen. Put the black lead of the DMM on the left/top (base) leg of the transistor. The red lead on the center transistor leg should show .4 to .6 volts. The red lead on the right/bottom leg should be .2 volts. Any other value, and the transistor is bad and will need to be replaced.
Let us know what you find.