Can only afford one of these 2 pins as of right now. I would like some opinions on these pins from past or present owners.
Thanks and have a great holiday season.
Can only afford one of these 2 pins as of right now. I would like some opinions on these pins from past or present owners.
Thanks and have a great holiday season.
Whichever you like more. Both are great games.
Do you want a fast, open layout or a crowded one with short and long shots?
I have both and they are great. But they are very different play.
What kind of games do you like?
AFM is and open playfield with a difficult progression to get to Rule The Universe.
CFTBL is a bit more crowded. There is only a 2 ball multiball and when you get used to the game not as difficult to get to Rescue the Girl. But the Super Jackpots are difficult to collect. There are also a few other scoring options you can do but don't need to do (Move your car, Peeping Tom)
Both are great games done with humor.
It would probably depend on price, as well. CFTBL is usually much less expensive. I love my CFTBL because it seems to have a unique layout and ruleset compared to the other games of this era. I had AFM on loan for a while, and it is also a great game, but like others have said, very different in game-play. However, AFM, in my opinion, is very similar in layout and rules to many other games, not only of this era, but the current layouts, as well.
Afm is just amazing in every category imo flow, code, humor, fast and fun, neat features and great replay value.
Cftbl is fun pin but didn't last long in my collection bc it lacked depth , lots stop and go. only 2 ball mb and just wasn't fun after a few months. Great theme integration tho and cool game to have in a larger collection .
Quoted from gjm:Can only afford one of these 2 pins as of right now. I would like some opinions on these pins from past or present owners.
Thanks and have a great holiday season.
Owned CFTBL for almost 20 years and over the years have had about 4 different AFMs.
Both great games. CFTBL is more unique. AFM has a layout very much like a bunch of other games.
If you love the theme of AFM, I actually ended up liking RFM more in the end. I say get a Creature and an RFM for close to the price of an AFM. Go that direction.
I really like AFM but prices on even player condition ones higher than most pins. I see a couple listed at bottom of this thread for $7800. Way too much for old routed pins IMO. If anything, I would rather spend a little more for a brand new remake when the time comes. Creature is a little more reasonable and still a great game. In the end, I would just go for whichever one is in the best condition and/or the one you can get the best deal on.
Quoted from jawjaw:I really like AFM but prices on even player condition ones higher than most pins. I see a couple listed at bottom of this thread for $7800. Way too much for old routed pins IMO. If anything, I would rather spend a little more for a brand new remake when the time comes. Creature is a little more reasonable and still a great game. In the end, I would just go for whichever one is in the best condition and/or the one you can get the best deal on.
You can get a nice afm for 6-7 depending on mods . Most cftbl are 4500-6 now depending on mods so imo for a little more you can get afm which is a much better playing pin with probably the best code of the 90s.. Dont get me wrong creech is cool pin but theres not alot to do and rules/code really lack on it considerably.
If you don't have any top fan layout games - then get the AFM as it's excellent.
If you do have other fans (MM, MB, MET, IM, etc.), especially if you have a few - then get Creature.
There are no other games out there that are "just like CFTBL", and it's excellent and unique.
Regarding the "lack of depth" - it has plenty of depth actually and more is not needed. The 2 ball multiball is awesome - the number of balls isn't the deciding fun factor. You just need to make sure the game is physically set up with enough difficulty to present a challenge. If it is setup too easy, it will get boring (just like any other game).
Here is a list of modes on CFTBL...
- Snack Bar mode
- Move Your Car
- Super Jets
- Millions (left ramp)
- 5 Million shots on both ramps
- Snack Attack
- Video Mode
- Super Scoring mode
- 2 Ball Multiball with stages...
-- find the girl
-- rescue the girl
-- Jackpot
-- Super Jackpot
---- Mulitball Score Multiplier - using the whirlpool bowl spins
and more....
Agree about the fan layout games. If you already have one or more, get CFTBL. I had CFTBL first, had AFM prob 10 years but let it go after getting MET Premium. Also have had MB about 10 years. Love the theme/humor on AFM, fun game, but don't need 3 or 4 fan layouts. Got offered almost 3 times what I paid for it, couldn't say no.
I will always want an AFM. Although it's an easier shooting pin, it's incredible fun. SM is very similar and has a third flipper and deeper rules, but AFM has aliens, humor, 90s cheese. It's top on my list.
Creech is, well, unique. Rules are simple. Playfield is dark and crowded. Shots are repetitive. It plays damn tough too, which it should, to match the shallow rules. I hated after a month. There's a only so many times you can "spell k-i-s-s with 4 shots...shoot rollovers with 4 shots...shoot snackbar 4 times" Over and over and over.
Quoted from Blenderhead:I currently own 2 pins, and they are these 2. Like others have said, they are very different games. I think both are great, but I personally like AFM better.
Good 2 pins to own as they are total opposites. But man afm has great code and if set up correctly is very difficult to beat mars and rtu. I have ton of plays on mine and haven't beat it yet and it kicks my ass regularly.
Quoted from OlDirty:I own both and AFM wins by miles. Creature is not a bad game but can get boring because you always have to do the same. Go for multiball and get jackpots. AFM has very good flow and is more complex (but not too much). Has good humor, 4 different multibals and for me it's the best pin ever produced.
Actually 5 mb modes.
Quoted from bigd1979:You can get a nice afm for 6-7 depending on mods . Most cftbl are 4500-6 now depending on mods so imo for a little more you can get afm which is a much better playing pin with probably the best code of the 90s.. Dont get me wrong creech is cool pin but theres not alot to do and rules/code really lack on it considerably.
I don't recall ever seeing a AFM going for $6000. Ones I see that go for $7000+ are not that pristine. I just can't see spending that kind of money on any pin. Maybe someday when the kids are out of the house and it's a restored. Even then, I think I would rather have a brand new premium pin.
Quoted from jawjaw:I don't recall ever seeing a AFM going for $6000. Ones I see that go for $7000+ are not that pristine. I just can't see spending that kind of money on any pin. Maybe someday when the kids are out of the house and it's a restored. Even then, I think I would rather have a brand new premium pin.
They are out there i picked a nice one up for fair price and have a friend that just got one ..both very nice for under 7k with great upgrades. Patience is key.
Op, I guess it boils down to what you want. AFM is deeper, and the rules have more substance to them, but the playfield is simple and somewhat uninspired. That isn't a bad thing, however, since sometimes simplicity is the ultimate sophistication.
Creature is a little cluttered, but it's complexity is what makes it really fun to shoot at. I think the art package on creature is among the best of any pin as well. Absolutely gorgeous.
If it were me deciding between the two, I think my decision would come down to how large or diverse my collection is. In larger collections, I might have to go with creature, but in smaller collections, I'd rather have AFM.
It would definitely help to know the machines in your collection already.
The more unique and challenging game is Creature. The easier and more standard game is AFM.
AFM while maybe technically deeper, is also much much easier. Pound on the middle, over and over again. Start multiball with an easy return shot, over and over and over again, and eventually everything will be ready for RTU (if not, start MB a time or two more and it will be...same shot that returns to the flipper). Standard MB where you complete the shots and there's a moving SJP. Then you continue to beat on the middle over and over again to Attack Mars. It has killer sound effects and voices, great humor, and is a very enjoyable game. But because of the repetition and return shots, it got stale really fast in my collection. (I also owned MM for 9 years, prior, which didn't help). I would get to RTU almost every session I played, and more often than not, you RTU when you get there. The roving shot on SJP, and the 5-way combo are about the biggest challenges it offers.
CFTBL is much more a sure shot oriented game. You have to hit the right shots at the right time, or nothing really happens for you score wise. You can't just beat on it until Multiballs rain from the sky. And the multi is a 2-ball only, very challenging. The Creature is in the different spot every time, and while Rescue and JP are easy enough, the SJP is difficult as is the maximum multiplier with the left ramp Swamp shots. Achieving 5x SJP is more difficult than any achievement in AFM. The art is gorgeous, fun 50's music, which rotates every day to keep from getting too stale, and a layered theme which is just perfectly integrated.
Again, it really depends on your collection. If you do not have any of the standard fan layouts, then AFM will be a lot of fun for you and your friends. It's not nearly as frustrating as Creature. If you aren't hitting your shots, then Creature will just spit you out dry....while AFM will still let you destroy a couple saucers and probably still start a MB or two. If you already have SM, MET, MB, MM, etc...any of those, then I'd go with Creature (and save $$).
Good luck!
Quoted from bigd1979:Actually 5 mb modes.
Regular, Martian, Total Annihilation, Strobe....and?
Are you counting RTU?
Quoted from NPO:Regular, Martian, Total Annihilation, Strobe....and?
Are you counting RTU?
Yes y wldnt it count?
Quoted from mechslave:It would definitely help to know the machines in your collection already.
The more unique and challenging game is Creature. The easier and more standard game is AFM.
AFM while maybe technically deeper, is also much much easier. Pound on the middle, over and over again. Start multiball with an easy return shot, over and over and over again, and eventually everything will be ready for RTU (if not, start MB a time or two more and it will be...same shot that returns to the flipper). Standard MB where you complete the shots and there's a moving SJP. Then you continue to beat on the middle over and over again to Attack Mars. It has killer sound effects and voices, great humor, and is a very enjoyable game. But because of the repetition and return shots, it got stale really fast in my collection. (I also owned MM for 9 years, prior, which didn't help). I would get to RTU almost every session I played, and more often than not, you RTU when you get there. The roving shot on SJP, and the 5-way combo are about the biggest challenges it offers.
CFTBL is much more a sure shot oriented game. You have to hit the right shots at the right time, or nothing really happens for you score wise. You can't just beat on it until Multiballs rain from the sky. And the multi is a 2-ball only, very challenging. The Creature is in the different spot every time, and while Rescue and JP are easy enough, the SJP is difficult as is the maximum multiplier with the left ramp Swamp shots. Achieving 5x SJP is more difficult than any achievement in AFM. The art is gorgeous, fun 50's music, which rotates every day to keep from getting too stale, and a layered theme which is just perfectly integrated.
Again, it really depends on your collection. If you do not have any of the standard fan layouts, then AFM will be a lot of fun for you and your friends. It's not nearly as frustrating as Creature. If you aren't hitting your shots, then Creature will just spit you out dry....while AFM will still let you destroy a couple saucers and probably still start a MB or two. If you already have SM, MET, MB, MM, etc...any of those, then I'd go with Creature (and save $$).
Good luck!
Weird i beat creech alot in the time i owned it and have yet to beat afm and have put alot more games on afm. The center shot in afm is very dangerous and normally leads to a drain which is what makes it difficult. That and any missed shot seems to drain bc the game is so dang fast and brutal. Maybe its just my afm but i have yet to see anyone do well on it where as my non pinball playing friends did well on creech.
Quoted from beelzeboob:I'm gonna go with C. I paid 5k for my AFM earlier this year.
So if the OP can find a $5k AFM, that should be his choice.
Quoted from Sparky:So if the OP can find a $5k AFM, that should be his choice.
Exactamundo. Or even a 6k AFM. Or 7...or 8...
Quoted from beelzeboob:Exactamundo. Or even a 6k AFM. Or 7...or 8...
Agreed i got a beautiful one for below 7k with lots mods. Also had another friend recently get one similar to mine for less than 6500. Deals are out there and its well worth the wait to find a decent deal on one imo.
Quoted from bigd1979:Agreed i got a beautiful one for below 7k with lots mods. Also had another friend recently get one similar to mine for less than 6500. Deals are out there and its well worth the wait to find a decent deal on one imo.
Just for fun: was the seller of your game a regular on Pinside, or did your deal originate off of Pinside?
Quoted from NPO:Just for fun: was the seller of your game a regular on Pinside, or did your deal originate off of Pinside?
I rarely buy off pinside bc its usually the highest price place for anything lol. Most people ive meant and delt with are on here tho.
Quoted from o-din:I enjoyed Creech when I had it, but could never figure out what that third ball was for.
Apparently it was supposed to have a 3 ball mb but they decided it was to much for the cramped playfield....
I started doing the math when I decided to sell my AFM. Sold it and got a Tri Zone, Old Chicago, Cybernaut and Jet Spin and took a nice 3 day vacation with rge wife. Gonna get some new tower speakers and sub for the surround sound and still gonna have about $3500 left to buy more games.
Is AFM a good game? Hell yes. Is it as good as having 6 or 7 other didferent games? Debatable.
Nevertheless, I still miss it sometimes. Luckily there are lots around to play.
Quoted from pinzrfun:I started doing the math when I decided to sell my AFM. Sold it and got a Tri Zone, Old Chicago, Cybernaut and Jet Spin and took a nice 3 day vacation with rge wife. Gonna get some new tower speakers and sub for the surround sound and still gonna have about $3500 left to buy more games.
Is AFM a good game? Hell yes. Is it as good as having 6 or 7 other didferent games? Debatable.
Nevertheless, I still miss it sometimes. Luckily there are lots around to play.
Definitely worth it when you have a full house and can only fit 8-9 pins max lol
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