Quoted from ghostbc:If you go back to the Bally flipper mech just before Centaur (Strikes and Spares era ) game plays way better. You can also hit the chamber ball easier and harder to get to the top. Change them and you wont look back or have a stuck flipper ever again.
Thanks for that tip. Exact part # ? Where to order it ?
[And I have to note once more that the "very softly gliding / almost floating" ball travel on this game is quite unlike that of most other pins, from most eras. It takes some getting used to. If the ball just bounces off a flipper -- as when you may have been attempting to trap and cradle it -- there is an excellent chance that it will drain.]