I think the key to remakes is producing the machine with the highest return for least investment. CCr is in that boat, the mechs and parts needed are fairly straight forward and only real development costs are the engineering to adapt their platform to the CC hardware. With rarity and scarcity feeding the fomo machine, an interactive topper, and the "LE" treatment, CCr was a no brainer. Now for #5 my money is on Totan or ToM since once again, the same paradigm applies. But the mystique (or the ghost) of JPop is still viable in the classic B/W catalog only because so many of us have played (and enjoyed) the games and we continue to sing their praises even in these forums. Yes, Totan, ToM, CV and WCS are fun shooters, you can really blow them up on a regular basis, but wasn't that the allure of them when we crossed paths with them on site? We knew we could, within a few games, have a massive GC score and top the HS table? Hell I will drop coin in a ToM every time I see one, it's just fun to shoot.