Anyone experiencing the background sounds changing volume on their Catacomb?
Working on someones Catacomb, the background volume changes during game play when any switch is hit. i.e. the background volume could be the same level as any switch sound effect. Hit any switch on the playfield and the scoring effect will play at normal volume but then when the background sound returns it could either be the same level as the scoring sound or half the volume level. Scoring sounds are always the same 'normal' volume level. Only the background sound level will sometimes play at half volume.
Have installed all factory boards and problem occurs.
Replace factory boards with new aftermarket boards one at a time and the problem persists - this includes Alltek solenoid driver board, Alltek MPU board, Weebly SB300 sound board, Alltek lamp driver board.
Have tried disconnecting the speech board, the lamp driver board, and the displays. Replaced the ribbon cable from the MPU to SB300, replaced the volume control. Problem persists.
Interestingly the problem with half volume is worse with the Alltek MPU board. Have tried a memory clear with no difference.
It is better with my factory MPU board using four EPROMs (background volume level is mostly at the higher 'normal' level).
Have tried a factory MPU board with RA22 and another factory MPU board with RA23 ROMs - doesn't resolve it.
Have tried some of the suggestions others have used with Meteor sound issues, i.e. using identical 5101 RAM chips (Philips) at U8 and U13 on the factory MPU board, replacing the four 2716 EPROMs with two 2732 EPROMs. No difference.
The background volume difference happens on the first two or three switch hits, at worst will take a dozen switch hits.
Anyone seen (heard) this?