(Topic ID: 259822)

Captain Fantastic starts on Ball 2

By Alan_L

4 years ago



Topic Stats

  • 9 posts
  • 5 Pinsiders participating
  • Latest reply 1 year ago by Da-Shaker
  • Topic is favorited by 1 Pinsider

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#1 4 years ago

New project.

I have a Captain Fantastic that has a bunch or problems, the first thing I want to tackle is that when you hit the Start button, the game automatically advances to ball 2. I've checked the schems and I can't find a switch the is not set properly. Suggestions welcomed. Thanks.

Alan

#5 4 years ago

Sorry, Howard, forgot to proofread, should read: "that" is not set properly. All N/O and N/C switches are adjusted as per schematics.

Yes, Dave, it resets to one and then jumps to 2. Something is pulsing the Ball Count Unit step-up coil one time and I can't figure out why.

#7 4 years ago

Hi Dave, thanks for the sale.

I just fixed the first problem: there was a broken wire on the Coin Unit, I soldered it back on and now the game starts at ball 1.

Next up, both the Outhole coil and the Player One 1,000's coil lock on at game start. If I remove the 20-plug Jones plug on the bottom panel, they release, so the problem is not in the head.

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