Need some help again on Captain Fantastic. My remaining problem is with coins and credits. When a coin is inserted the game starts up as normal. Inserting additional coins will add players up to 4. Inserting more coins does not do anything, the game eats the coin. I can hear the coin unit step up coil fire but no credits are added to the credit wheel as I thought it should do. Shouldn’t it add credits if more than 4 coins are inserted, or at least drop out the coin lockout relay? Game is setup for1play per 1 coin (quarters).
What I would really like is for the game to just add credits for each coin instead of starting a game, but I don’t know if that is possible.